To be more specific, AestheticGamer says in a bunch of recently published tweets (which you can read below) that the leaked info on Resident Evil 8 from earlier today comes from a build of the game that actually got scrapped, before development on the project was rebooted (for context, AestheticGamer also recently claimed that RE8’s development was rebooted a few months ago, and the game is still years away from launch as a result).
AestheticGamer goes on to explain that RE8 was reboot in Summer, and that these play tests were done in August. In fact, allegedly, the very purpose of these play tests may have been so that Capcom could determine which parts of that build of the game to keep going forward, or which to scrap.
AestheticGamer does speculate that it’s possible the scrapped ideas might be moved to a side project, another Resident Evil game- but very firmly says that these leaked details are not the final build of Resident Evil 8, and come from a scrapped build.
In the same round of tweets, they also mention that Resident Evil 8 was originally being directed by what they describe as an “oddball” choice (the person responsible for the weird Jack’s 55th Birthday minigame from Resident Evil 7, and took over as the director of the End of Zoe DLC) and “had some weird ideas for the franchise.”
As always, remember that none of this – nor these newest claims, nor the leaks they are in response to – is information coming from official sources, so don’t treat it as such. Either way, stay tuned to GamingBolt, and we’ll keep you updated on any new info we come across.
Me & the people who are sharing the RE8 rumor actually talked about this a few days ago, for the record I am certain the RE8 that's being talked about is not the final game and is probably what Capcom rebooted about half a year ago. I think Capcom did a vertical slice test with
— AestheticGamer (@AestheticGamer1) January 28, 2020
also aware that this isn't the direction the final RE8 is going in. And Capcom are deciding what to carry over and what to severely change about RE8's direction when rebooting it.
— AestheticGamer (@AestheticGamer1) January 28, 2020
being. This part is purely my speculation, but as these tests were done after RE8 had already been rebooted, I'm curious if Capcom wants to see if they can still do something with their work or not. That is one possibility.
— AestheticGamer (@AestheticGamer1) January 28, 2020
some weird ideas for the franchise, but I was fairly certain his version of RE8 wouldn't go forward. It was honestly rebooted much later than I thought it'd be, though.
— AestheticGamer (@AestheticGamer1) January 28, 2020
Playtest was in August, reboot was in the Summer. My theory (but can't confirm) is the test was used to help them decide what to keep. What I am aware of is the final RE8 isn't this direction.
— AestheticGamer (@AestheticGamer1) January 28, 2020
Posted:
Related Forum: Gaming Discussion
Source: https://gamingbolt.com/resident-evil-8s-recent-leak-details-a-scrapped-build-is-not-the-final-game-as-per-insider
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