The GDC 2020 session will “dive deep” into the audio design pipeline and its relationship to dedicated hardware-acceleration on newer generation Xbox consoles.
According to Wccftech, having dedicated audio hardware-acceleration will improve spatial sound.
The session, according to its description, will include Microsoft’s senior technical audio specialist Rober Ridihalgh, and the audio designers of Borderlands 3 and Gears of War 5.
As far as audio improvements go with PS5, the console is said to feature 3D audio integration.
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Source: https://www.vg247.com/2020/02/19/xbox-series-x-dedicated-audio-hardware-acceleration/
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