“Backwards compatibility was handled masterfully by AMD,” he said during a PS5 video reveal which you can rewatch in full below. “They treated it as a key need throughout the design process.”
Cerny later added: “Running PS4 and PS4 titles at boosted frequencies has also added complexity. The boost is truly massive this time around and some game code just can’t handle it. Testing has to be done on a title by title basis.
“Results are excellent though. We recently took a look at the top 100 PlayStation 4 titles as ranked by play time and we’re expecting almost all of them to be playable at launch on PlayStation 5.”
Sony also revealed the official PlayStation 5 hardware specifications on Wednesday, and confirmed new features related to expandable storage and 3D audio.
It was reported in February that Sony is struggling to determine the PlayStation 5 price due to a shortage of components resulting in increased manufacturing costs.
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Source: https://www.videogameschronicle.com/news/ps5-will-play-almost-all-of-the-top-100-ps4-games-at-launch/
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