Minecraft Dungeons Was Delayed To “Guarantee A Good, Fun Game”
Speaking recently to Eurogamer, the developers spoke about the delay a bit more. Mojang’s executive producer David Nisshagen talked about why the team decided to push back the game, saying that not only did they not want to put undue pressure on themselves, but also that they were not confident that if they did release in their originally intended window, they would not be able to guarantee the kind of experience that they wanted to deliver and could be proud of.
“We don’t want to stress the teams during this time,” said Nisshagen. “We could probably have made [the old date] but that probably felt uncomfortable – partially for the team and also for the players, who we couldn’t guarantee would get a good, fun game. So by taking this little extra end time, we’ll have a better end product and happier team which can take pride in it.”
Minecraft Dungeons is due out for the Xbox One, PS4, Nintendo Switch, and PC on May 26. It will not have cross-play at launch, but will be getting it down the road.
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Source: https://gamingbolt.com/minecraft-dungeons-was-delayed-to-guarantee-a-good-fun-game
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CentPosted:
Int Can't wait to read the reviews on this, it's prolly one of them games you play to pass the time when you're bored and have nothing else to do.
I think even then it would be pretty boring lol. When I am bored and load up a game I know that is gonna be boring I just don't wanna play it at all. Think it would be better for the younger audience though.
IntPosted:
Can't wait to read the reviews on this, it's prolly one of them games you play to pass the time when you're bored and have nothing else to do.
CentPosted:
At least they're taking the time to make sure it's "fun". Some companies would just rush it out.
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