"Back in 2016, when ILMxLAB first started talking about creating a canonical VR series that focused on Darth Vader, our goal was to tell a new and unique story about one of the most infamous villains in the galaxy," Mark Miller, Executive Creative Producer, ILMxLAB, says of creating the VR series in the PlayStation blog announcement. "We wanted to bring you into the world of Star Wars in a way that could only be done through immersive storytelling in VR. This would put YOU right in the middle of the action to connect with amazing characters as your actions move the story forward."
May the 4th be with you — you'll need it to stand face-to-face against a Sith Lord.
— PlayStation (@PlayStation) May 4, 2020
Vader Immortal: A Star Wars VR Series is coming to PS VR this summer: https://t.co/ZeMEGmUTtp pic.twitter.com/LVxskgSTqV
"One of our first meetings began with a whiteboard," Miller continues. "We listed out everything that we thought fans (and ourselves!) would most want to experience, if they were inside the Star Wars galaxy. Wielding a lightsaber was right there at the top of that list, but we knew that if we were going to do that, we had to do it right. We went through many different mechanics, both in-house and with our partners at Ninja Theory, before we got to the point where you really felt like you were parrying a blow, slicing through metal, or blocking blaster fire. We continually tested and tweaked the feedback until we got it right."
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Source: https://comicbook.com/gaming/news/star-wars-vader-immortal-playstation-vr-release/
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