The mod tools are technically in beta, and Valve says “we intend to add to and improve them in the coming weeks”. The Source 2 tools include the Hammer level editor, as well as tools for editing materials, models, animations, particles, and textures. The release also includes an updated version of Source Filmmaker, along with a host of sample maps, including all the HLA levels as an “editable source for reference”.
As for what these tools can actually do, here are Valve’s examples: “Want to make your own VR physics sandbox or a giant Rube Goldberg machine? Design a new combat encounter featuring a dozen Combine soldiers at once? What about creating the world’s longest Multitool puzzle, or imagining a whole new district of City 17?”
For now, Valve has uploaded a single mod to the new Workshop – a Combine combat encounter to serve as an example. Expect more mods to start filling up the Workshop soon.
Expand the world of Half-Life: Alyx. Find new community creations in the Steam Workshop, or make your own using the newly released development tools. https://t.co/6oQ30f8aGN pic.twitter.com/lIrvZVmbXg
— Valve (@valvesoftware) May 15, 2020
Half-Life: Alyx has already been a terrific boon to the world of VR games, so here’s hoping the mod community opens the game up to even greater heights.
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Related Forum: PC Gaming Forum
Source: https://www.pcgamesn.com/half-life-alyx/steam-workshop
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