"Because I used to produce games for Rockstar, tons of people are asking me why, at the PlayStation 5 event, did we get an announcement of an updated GTA 5, and not GTA 6, said Lowenstein over on Tik Tok. "Honestly, from a development standpoint, there are a couple of good reasons. I've made a lot of games for new consoles, it's really hard. Tech is constantly changing, and it's really hard to make a AAA game at launch.
Lowenstein continued, talking about how porting GTA 5 is an easy, safe bet for Rockstar Games:
"Second, like I said before, the constantly updating a pre-existing game, making it prettier, is WAY cheaper, way easier than an all-new one. So, if I had to guess, GTA 6 just isn't ready, and GTA 5 will provide a lot of income, and an experience everyone already knows and loves, within a year of the PS5 launching."
Of course, it's highly unlikely Lowenstein has any inside information about the current state of GTA 6's development, but everything said here still applies. There's a reason launch games are typically nowhere to be seen in the retrospective conversation about a generation's best games. For one, they don't fully utilize the console's capabilities, and two, not only is making AAA games incredibly hard, having it be at the launch of a console makes it even harder.
While Grand Theft Auto 6 hasn't been officially announced, it's obviously currently in development at Rockstar Games, likely for both PS5 and Xbox Series X.
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Related Forum: Grand Theft Auto Forum
Source: https://comicbook.com/gaming/news/gta-6-grand-theft-auto-online-rockstar-games-ps5-xbox-series-x-reveal/
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