Over the weekend, the Among Us reached 1.5 million concurrent players across its Steam, iOS, and Android releases, as the devs announced on Twitter – there’s full cross-play between platforms, so those players are all part of the same pool. On Steam alone, Among Us peaked at 166,685 players on Sunday, September 6 – a number to rival that of anything but Steam’s three biggest games.
During its first year of release, a typical Steam player peak for Among Us was around 10, as SteamDB shows. That ballooned into a few hundred in 2019, but it wasn’t until June 2020 – alongside a number of high-profile Twitch streams – that the game started reaching into the thousands, then the tens of thousands, and now the hundreds of thousands.
The sudden success has taken a toll on the small team of developers behind Among Us, too, as they’ve now got to deal with server issues for a game that formerly had just a handful of players at a time. The devs have a plan in mind to improve matchmaking over the course of the week, since Among Us wasn’t really designed to handle this many people trying to matchmake at once.
tl;dr:
— Forest (@forte_bass) September 5, 2020
- Thank you!
- It's harder than just adding servers.
- I have a plan, but it will take 5 days.
- I have worked too many hours, today is a break.
- This weekend might get rough. Try other regions.
- Uhhh, I think that's it? I gotta go eat something. https://t.co/DGt8QodYTl
Even with some growing pains, it’s fabulous to see a smaller name in the world of multiplayer games have such an explosive bout of success.
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Related Forum: PC Gaming Forum
Source: https://www.pcgamesn.com/among-us/player-count
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