What does this mean? Well, Dynamic Latency Input will improve latency issues. More specifically, it will improve the controller's ability to stay synced to the console, which in turn means there's less latency and input lag, which is a pretty big problem on console, or at least it can be.
The report doesn't divulge a precise release date for the feature, but notes it's coming next year and will work when the controller is paired with both the Xbox Series X and Xbox Series S.
"Microsoft is adding its Dynamic Latency Input (DLI) to existing Xbox One controllers next year, and it will work when paired to Series S or Series X console," said Warren over on Twitter. "DLI is designed to keep the controller in sync with the game for analog and digital inputs to reduce latency and input lag."
Microsoft is adding its Dynamic Latency Input (DLI) to existing Xbox One controllers next year, and it will work when paired to Series S or Series X console. DLI is designed to keep the controller in sync with the game for analog and digital inputs to reduce latency and input lag
— Tom Warren (@tomwarren) September 17, 2020
As always, take everything here with a grain of salt. While the source is reputable, nothing here is official. Further, even if this is the plan now, plans change all the time. In other words, even if everything here is 100 percent correct, it's also subject to change.
At the moment of publishing, Microsoft has not commented on this report and it's highly unlikely it will as the company has a strict policy of not commenting on reports, rumors, leaks, or anything of the unofficial and speculative variety. That said, if it does provide a comment, we will be sure to update this post with whatever is shared.
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Related Forum: Xbox Forum
Source: https://comicbook.com/gaming/news/xbox-one-series-x-controller-feature/
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