According to Bethesda's Todd Howard, Bethesda Game Studios' internal engine has undergone its "largest overhaul since Oblivion," and this will show when Starfield and The Elder Scrolls VI release.
"With each new console cycle, we evolved together," said Howard. "From bringing mods to consoles with Fallout 4, now over a billion downloads, to the latest technologies fueling Xbox Series X/S. These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as well. It’s led to our largest engine overhaul since Oblivion, with all new technologies powering our first new IP in 25 years, Starfield, as well as The Elder Scrolls VI."
This new update on the next Elder Scrolls comes part of a larger update from Todd Howard following Microsoft's massive $7.5 billion acquisition of Bethesda parent company, ZeniMax Media.
What does this mean for The Elder Scrolls VI? Well, it possibly means it won't be coming to PS5. Xbox now owns The Elder Scrolls IP. Bethesda Game Studios will continue to develop the series, but it remains to be seen if the series will stay multi-platform. This goes for Fallout, Dishonored, Rage, DOOM, Prey, QUAKE, The Evil Within, and all the other IP Bethesda previously owned.
That said, regardless of what platforms it releases on, The Elder Scrolls VI and Fallout 5 should hopefully both look like modern games when they release rather than dated RPGs from the past.
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Related Forum: Xbox Forum
Source: https://comicbook.com/gaming/news/the-elder-scrolls-6-release-date-ps5-xbox-series-x-pc-bethesda-update/
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