Thus far, the Souls games haven’t had any difficulty options whatsoever- and the upcoming Demon’s Souls remake won’t either. Speaking with Game Informer in an interview (which you can view below), creative director Gavin Moore said that the Demon’s Souls remake won’t have any difficulty options.
“There are no difficulty options in Demon’s Souls, and there shouldn’t be,” Moore said. “I think the original challenge is fair. It’s all about learning enemy patterns and learning your environment, and then knowing when to move forward in combat with that risk/reward system. When to attack, when to back off.”
“A lot of people tell me, ‘Oh, Demon’s Souls is such a hard game,'” he continued. “I actually don’t believe it is as hard as people imagine it was. I think the difficulty levels of subsequent games in the genre have got harder.”
Demon’s Souls is out for the PS5 on November 12.
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Source: https://gamingbolt.com/demons-souls-remake-doesnt-have-difficulty-options
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