In a post on Xbox.com, project lead Jorg Neumann claimed that players could expect “the same level of depth” as the PC version when playing on the next-gen consoles.
“When launching Microsoft Flight Simulator on PC earlier this year, we said that this was only the beginning of our journey to make the best simulation possible,” he wrote.
“As we continue adding to the sim with free World Updates, themed DLC bundles, and other improvements, Xbox Series X|S simmers can expect these updates to arrive on console as well.
“We’re also working with several third-party partners to bring additional peripherals to Xbox Series X|S that will make your console simming experience even more immersive.”
Flight Simulator’s first world update launched in late September. Focused on Japan, it featured an upgraded digital elevation map, high-resolution 3D photogrammetry for six Japanese cities, and six handcrafted local airports.
Its second world update focused on the United States. Released this week, it includes four new handcrafted airports (Atlanta, Dallas/Fort Worth, Friday Harbor and New York Stewart), improvements to 48 more airports, plus 50 new points of interest.
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Source: https://www.videogameschronicle.com/news/microsoft-claims-flight-simulator-for-xbox-will-offer-the-same-depth-as-pc/
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