“DOOM Eternal was built to deliver the very best in engaging first-person-shooter gameplay, stunning visuals and uncompromising performance,” says Marty Stratton, studio director at id Software. “With the addition of ray tracing to idTech and support for NVIDIA DLSS, we’re pushing the engine in exciting new ways and we can’t wait for GeForce RTX gamers to experience it.”
A video showing a few minutes of DOOM Eternal with ray tracing enabled and running at 4K on a 3080 Ti has also been released, and as you’d expect, the game is looking quite impressive. Take a look below.
DOOM Eternal is available on PC, PS4, Xbox One, and Nintendo Switch. The game will also launch for PS5 and Xbox Series X/S later in the year.
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Source: https://gamingbolt.com/doom-eternal-is-adding-nvidia-ray-tracing-and-dlss-support-in-june
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