"At Xbox, we’re excited by the potential of AMD’s FidelityFX Super Resolution technology as another great method for developers to increase frame rates and resolution. We will have more to share on this soon," a Microsoft spokesperson told IGN.
Microsoft had already included the Fidelity FX tools into the development kits for the Series X|S, so this news doesn't come as much of a surprise. Developers could make use of the optimization tools offered by the technology, which in turn helped pave the way for FidelityFX Super Resolution.
According to the AMD website, FidelityFX Super Resolution uses “cutting-edge upscaling technologies to help boost your framerates and deliver high-quality, high resolution gaming experiences, without having to upgrade to a new graphics card.” It enables games to run at an acceptable frame rate while visual enhancements like raytracing are turned on.
This technology is particularly useful for when you’re gaming on a laptop or a console, where upgrading the GPU is not really an option. The tech features four image upscaling modes - Ultra Quality, Quality, Balanced, and Performance - each of which focuses on either image quality, or frame rate.
As pointed out by IGN, “Unlike its competition, Nvidia's DLSS, which is an image upscaling technology that uses AI to upscale lower resolution images and make them appear at a higher resolution without requiring a substantial amount of performance, FidelityFX Super Resolution does not require machine learning.” AMD’s technology is also open source, so it can be supported by Nvidia graphic cards as well.
Nintendo’s upcoming Switch model, dubbed Switch Pro, is rumoured to be revealed soon. The handheld is said to support Nvidia’s DLSS technology. While the GPU in the Switch itself is the biggest performance-determining factor, there’s no doubt that DLSS is going to be an absolute game changer for Nintendo’s next handheld console.
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Source: https://www.thegamer.com/xbox-series-x-support-amd-fidelityfx-super-resolution/
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