Modern Warfare 3 – Panic Knifing and Extreme Conditioning Are Here To Stay

4.4
Not a big fan of being “panic knifed” in Call of Duty: Modern Warfare 3? Get used to it. Creative Strategist, Robert Bowling, responds to fans’ dislike of the current knifing system and the state of the Extreme Conditioning perk.

If you’re using the standard button layout for Modern Warfare 3, then you know the swing of your blade is only a tiny right thumb click away (on consoles) from downing your enemy in one foul swoop. This reflex tends to be the first reaction of one who finds themselves in a tricky situation all of a sudden. Hence the term, “panic knifing”. This has been a part of the Call of Duty franchise for ages now. But more and more, it seems to be receiving a lot of “hate” from the Call of Duty community. Many see it as a “cheap” and “easy” way to get kills. To add insult to injury, it definitely isn’t fun being knifed after having shot your enemy a couple of times first. In a virtual argument with fans on Twitter, Robert Bowling shares his view on the infamous “panic knife”.

“The lesson here is 1) Get a headshot at that range. – or – 2) Don’t get so close to your enemy,” Bowling argued. He also stresses caution when turning corners to avoid being knifed. “Of course you’ll get stabbed if you run into someone. Thats the risk of not taking your time and not checking your corners.” Obviously, Bowling is ‘for’ the current system of knifing.

Bowling was also recently asked numerous times if anything is going to be done about the Extreme Conditioning perk, which currently allows players to sprint for longer periods of time. Past iterations of this perk allowed players to sprint indefinitely. When asked if Infinity Ward would consider changing the perk back to Marathon, Bowling answered, “No. We purposely used Extreme Conditioning rather than Marathon…” As for any other sort of tweaks, Bowling stated, “nothing planned. Extreme Conditioning is fine as is, in my opinion.”

On a minor note, Bowling was also asked if shotguns would ever be seeing any further tweaks since the recent patch 1.08 as some users declare them to still be underpowered. He replied, “anything’s possible, but no plans currently.”

Posted:

Source: http://mp1st.com/2012/02/01/modern-warfare-3-panic-knifing-and-extreme-conditioning-are-here-to-stay/#comments

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Hawks484Posted:

tport
Hawks484 Everyone at IW has got to have been dropped on their heads or been born a d0ucheb@g to not realize that the community is the group of people who play the game and are supposed to provide feedback on how the game plays. And it's IW job to actually consider what the people say and realize that they actually, will probably, know what they're talking about since they actually play the game enough to spot the problems.

Result:
Treyarch > IW

Treyarch actually listens to the community.



LMFAO do you not understand what "here to stay" means its not who the developer is, panic knifing and the way extreme conditioning is, those features are what are not going to change not because of the community, but because both developers feel like that it should stay the way it has always been. Besides that, Treyarch might listen but when they fix things half the time the "fixs" are half assed and don't work well, all of the previous cods wouldn't have a **** load of problems post-launch if they just had good testing and maybe a beta that they can study but Activision is full of cheap as **** so they wont let them and also IW is definetly better, when they try they make amazing games Cod 2 was way better than Cod 3 and Cod 4 was way better than WaW, the reason being is because they wanted to make those games and not forced to make them and Treyarch just seems better because they are second and you want to blame IW for everything because they made the games first. In the end IW > Treyarch. Now if they just gave IW the whole cod lisence and gave Treyarch a break to make zombie games they would be equal.
Either way people like you and me buy these games and they think that means its a good game. but when you actually play then it's realized that the game is awful because the developers didn't think that having a 3rd party review it or a beta would be a good idea. I admit both developers suck and i probably shouldn't buy the next game, but one has to realize, especially the developers, that the majority of people should enjoy the game and be able to have input on the game so that they can enjoy it. At the very least make sure the game has no bugs or glitches before mass production of the game. I hate the fact that they both say they will listen to the community in the next game and put stuff in that was suggested, then take it out claiming "balancing issues" yet the games balance is screwed up enough any ways and yet it gets approved and sold. Corporate America at its worst!
ANYWAYS, rant over :)

ANG3L_CHR1SPosted:

If they took these out, the game would never be the same super-fast-paced action game that it always has been.

TheMoDiiFii3rPosted:

WoW...
people just keep complaining...
just because u got killed by it, doesnt mean it needs to be gone...

I actually benefit from this NOOBS!

tportPosted:

Hawks484 Everyone at IW has got to have been dropped on their heads or been born a d0ucheb@g to not realize that the community is the group of people who play the game and are supposed to provide feedback on how the game plays. And it's IW job to actually consider what the people say and realize that they actually, will probably, know what they're talking about since they actually play the game enough to spot the problems.

Result:
Treyarch>IW

Treyarch actually listens to the community.



LMFAO do you not understand what "here to stay" means its not who the developer is, panic knifing and the way extreme conditioning is, those features are what are not going to change not because of the community, but because both developers feel like that it should stay the way it has always been. Besides that, Treyarch might listen but when they fix things half the time the "fixs" are half assed and don't work well, all of the previous cods wouldn't have a shit load of problems post-launch if they just had good testing and maybe a beta that they can study but Activision is full of cheap as **** so they wont let them and also IW is definetly better, when they try they make amazing games Cod 2 was way better than Cod 3 and Cod 4 was way better than WaW, the reason being is because they wanted to make those games and not forced to make them and Treyarch just seems better because they are second and you want to blame IW for everything because they made the games first. In the end IW > Treyarch. Now if they just gave IW the whole cod lisence and gave Treyarch a break to make zombie games they would be equal.

LaidPosted:

REPLIX
Tk-I-Birdy
REPLIX iite bowling learn to make maps first but till then we will be running into our enemies. "Not Checking Your corners" the kind of maps you guys make will take me a whole game to check corners when i move around the maps. There are just too many corners and some corners don't deserve to be checked because u don't expect anybody to be that garbage to camp in the randomest corner that has nothing to do with the game or match your playing. This is the reason i F*** hate interchange and downturn. Too many corners and objects by that i mean way tooooooooooooo many corners and objects.

Someone isnt very good at the game so they rage about it 8)


how am i Shi*** then u if i run around the map with my sub machine gun and dropshot kids. All u do is sit in a corner aimed and wait for people to come. Wasteland and afghan are the best maps barley any corners and big so people can't sit in one corner but they will have to move around the map.


umm interchange? That one has barely any corners, and where there are corners you can take them wide to check people... Learn to play.

ODSTPosted:

This is why battlefield is so much better for me personally. i've done this before in BF3 and then got killed because the knife is only a one hit kill if it's an assassination.

TTG_CrysisPosted:

This happens too me sometimes, but half the time i end up killed before i knife him, don't see why people are complaining.

REPLIXPosted:

Tk-I-Birdy
REPLIX iite bowling learn to make maps first but till then we will be running into our enemies. "Not Checking Your corners" the kind of maps you guys make will take me a whole game to check corners when i move around the maps. There are just too many corners and some corners don't deserve to be checked because u don't expect anybody to be that garbage to camp in the randomest corner that has nothing to do with the game or match your playing. This is the reason i F*** hate interchange and downturn. Too many corners and objects by that i mean way tooooooooooooo many corners and objects.

Someone isnt very good at the game so they rage about it 8)


how am i Shi*** then u if i run around the map with my sub machine gun and dropshot kids. All u do is sit in a corner aimed and wait for people to come. Wasteland and afghan are the best maps barley any corners and big so people can't sit in one corner but they will have to move around the map.

Hawks484Posted:

Everyone at IW has got to have been dropped on their heads or been born a d0ucheb@g to not realize that the community is the group of people who play the game and are supposed to provide feedback on how the game plays. And it's IW job to actually consider what the people say and realize that they actually, will probably, know what they're talking about since they actually play the game enough to spot the problems.

Result:
Treyarch>IW

Treyarch actually listens to the community.

RealLosoPosted:

IW Fcking sucks, they have way to many big fcking maps i rather play in smaller maps since its way easier to find enemies.. Treyarch > IW