Like many fighting games of the modern era, SoulCalibur VI's sales were augmented by the release of additional characters and levels through downloadable content, with characters such as Hwang and Setsuka being added to the roster. Players could also create their own warriors through the game's extensive character creation mode, which often resulted in some hilarious and disturbing creatures appearing in online matches.
Transcending history as #SOULCALIBURVI has reached 2 million copies sold!
— SOULCALIBUR (@soulcalibur) July 21, 2021
Thank you to all of our fans for your continued support and may your soul still burn! pic.twitter.com/mXUkfXZH60
SoulCalibur VI was also available on Xbox Game Pass for a time, eventually leaving the subscription service on July 1 this year.
Compared to previous games in the series, SoulCalibur VI did better number than its predecessor SoulCalibur V, which had shipped 1.38 million units as of June 30, 2012, although SoulCalibur IV still stands as one of the best-selling games in the series with 2.32 million units sold.
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Source: https://www.gamespot.com/articles/soulcalibur-vi-reaches-two-million-sales-milestone/1100-6494209/
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