Tran's Tweets about the new Fortnite mode can be found embedded below.
like game mechanics fine, those shouldn't be gatekept, but at the very least even different themes or terminology makes things more interesting? 😕
— Victoria Tran 🧋 (@TheVTran) August 17, 2021
In the Tweets, Tran does not specifically mention Fortnite or Epic Games, but it's fairly clear what she's referencing. Tran was quick to say that she doesn't feel that game mechanics should be "gatekept," meaning that she doesn't have an issue with the mode itself. In the past, publishers like Sega have successfully trademarked game mechanics, preventing others from making similar games or modes. However, the fact that Fortnite's mode uses the exact same terminology as Among Us makes the "homage" a bit more blatant.
Among Us has become a huge success over the last year or so, but InnerSloth is still a very small indie developer, and one that's currently struggling to meet the demand for more content from players. Meanwhile, Fortnite is one of the biggest games in the world, and a collaboration would have put a big spotlight on Among Us. It's easy to see how disheartening this is, and how Fortnite's new mode represents a big missed opportunity.
Among Us is currently available on iOS, Android, Nintendo Switch, and PC.
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Source: https://comicbook.com/gaming/news/among-us-community-manager-disappointed-fortnite-imposters-mode-collaboration/
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