As mentioned in the original report, tap-strafing is an exploit which is little or no counterplay tactics which by extension makes it overpowered. Furthermore, performing this trick on a controller is near impossible – which unevens the playing field in cross-platform servers.
“A monkey would be a better MnK player than me, but I took some time to experiment with scroll-wheel strafing in particular. I felt the dopamine rush, I thought about the outplay opportunities, and I love tuning into streams to see flashy plays. However, my designer brain started to churn, and the more I saw, the more I felt this mechanic seemed like forbidden fruit,” Larson wrote.
Apex Legends might be old, but hasn’t lost much of its charm yet. The game received a new legend in the form of Seer, which has allowed for more stealth options for the game. On the other hand, Respawn Entertainment’s Titanfall 2 and the original Titanfall have continually been embroiled in a flurry of controversies surrounding hackers within the game’s servers.
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Source: https://gamingbolt.com/apex-legends-developer-comments-on-removal-of-tap-strafing-from-the-game
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