"See, a lot of people ask me, 'why don't you do videos like that anymore?' You know what, the simple, short answer for that, folks, is skill-based matchmaking," said Scump. "You're just not going 88 and 0 against players that are around or the same skill level. It's just not happening. I know there's ways around it, people get around it. I don't do that, though. It's the sad reality of it, because I do know that people love pub-stomps like this, but it's just not really a thing, unless you finesse the system and get around it. We'll see next year what we can do. Trust me, I wish I could do videos like this."
Last year, players were dismayed to find that Call of Duty: Black Ops Cold War employed SBMM, and many took to Twitter to air their frustrations. Scump was particularly unhappy with the decision, claiming that "SBMM does not belong in Call of Duty." However, in the heat of this controversy, Treyarch's Martin Donlon addressed Tweets from one fan, revealing that every game since Call of Duty 4 has implemented SBMM in some way. Fans might not always be happy with how SBMM is implemented, but it has been present in the series for a very long time, and it's not a recent addition. Given that, it seems unlikely that it will go away soon, but perhaps we'll see some adjustments for the new game!
Call of Duty: Vanguard is set to release November 5th on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC.
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Source: https://comicbook.com/gaming/news/call-of-duty-pro-scump-why-vanguard-needs-to-remove-sbmm/
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