My Eyes Hurt Pt.1 #GrandTheftAutoSanAndreasTheDefinitiveEdition #GTA #XboxShare pic.twitter.com/7GSRX24G7O
— Janky (@JankyNedelko) November 11, 2021
In the original GTA San Andreas on the PS2, the rain is rendered in the same way, although the low-resolution, hazy presentation enforced by technical limitations gives it a more granular, grainy look – and thus it actually better resembles real-world rain. This is an example of where porting the original code but presenting it at a higher resolution actually ruins the visuals.
Another issue that fans have spotted is in the form of spelling mistakes. It seems that Grove Street Games has used an AI upscaler to recreate original assets at a higher resolution, but because some the characters in the original art is unclear, it’s resulted in all kinds of errors. Here are some examples:
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Related Forum: Grand Theft Auto Forum
Source: https://www.pushsquare.com/news/2021/11/gta-trilogys-rain-is-giving-fans-a-headache
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