Black Ops 2 Engine Upgrades Include "More Destruction", "Better Lighting"

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Treyarch’s director of online Dan Bunting goes through some of the engine upgrades Call of Duty fans can expect in Black Ops II, including better lighting techniques, more detailed environments and “more destruction.”

Speaking with OXM, Bunting explained that ”lighting is the first area of emphasis,” when it comes to engine upgrades. He added, “lighting is everything, lighting is what brings the room together, so to speak.” Thanks to the integration of lighting effects like high dynamic range lighting, bounce lighting and ambient occlusion techniques, players can expect much more immersive environments in Black Ops II.

On the other hand, Bunting added, “we also have the ability to [add] shadows within shadows which is a really important part of getting a photorealistic look to things.” This also applies to the weapon models, which Bunting explains will be much more pleasurable to look at this time around. ”All our weapon shaders have been completely overhauled, so you can get a lot more of that natural reflective surface,” he mentioned.

Fans can also expect much more detailed environments, including areas that are “off-map.” Bunting details improvements Treyarch has made in this regard, stating, ”we’ve optimised our pipelines, optimised our tools so we can just get a lot more out of the scene than we were able to in the past.” Also, the addition of reveal mapping will allow textures to blend much more convincingly.

Improvements in the department of destruction have also been made as Bunting stated that we will see ”more destruction than we’ve ever had before.” Though we are not sure to what extent, exactly, this fact is intriguing considering it could possibly play a role in the gameplay, especially when it comes to multiplayer. Will players be able to destroy walls and structures, or will it be more of a visual thing?

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Source: http://mp1st.com/2012/05/21/black-ops-ii-engine-upgrades-include-more-destruction-better-lighting-and-richer-details/

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"Black Ops 2 Engine Upgrades Include "More Destruction", "Better Lighting"" :: Login/Create an Account :: 123 comments

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Fernando-TorresPosted:

Sound epic cant wait

CryptographicPosted:

Blowing up buildings with RPGs? Sounds gooooood.

UNFORGOTNKILLRPosted:

From my somewhat limited CoD experience, I have noticed that they never had to run for their money, such as CoD 4 and GRAW 2 came out at the same time. BF3 gave them a good fight and my theory is that they gained a sense of respect for stunning destruction and sick ass jet flying. Im only 16 but I still think every man likes to blow sh*t up.
HOOOORAH.

-im-with-you-Posted:

The only way Cd will make a revival is if they start copying other games not previous CoD's.. A conquest style game and more BF type destruction, you got to understand more destruction to cod is bottles flying and dumpsters exploding.. I want walls blown down and buildings destroyed!! by players not already blown up.

GlobalGamersPosted:

I'm looking forward to this game :)

AAmbitionsIsBackPosted:

Too me, the graphic's are cartoonish. I don't mind them though. I would feel much better if they worked on gameplay/campaign/zombies.

Halo4>Black Ops 2!

CallMeTomatoPosted:

They need to fix theyre gameplay not **** around with the graphics
tbh i not even going to think about buying

Jorge28Posted:

-Naked-
Venerate
darkowl1991 Yes, Let make COD different by coping BF


That's like saying copying the real world from BF. The little kids on these sites now a days.


It's more of copying Halo..


What about BF3 copying CoD? Close Quarters Maps to make it fast paced and the game mode TDM.

rlavnumber1Posted:

there eater going to make a game that lags alot or completely copy FostBite2

ChicanosCanHopPosted:

cranKKK with "more destruction" im sure they mean you can destroy a trashcan and maybe broke a window

So true!