Black Ops II Gets X-Ray Sniper Rifle Technology
Mark Lamia explains to Aus Gamers how the team at Treyarch justifies such weaponry in a Call of Duty title. The question Treyarch had to ask themselves was “is that realistic or is that not realistic?” Lamia breaks it down: “…every 18-24 months, there’s this thing called Moore’s Law, where processing power is going to double. Right?” He adds, “go back to the millimeter wave technology; processing power continues.” For those who don’t know, millimieter wave technology is what is used in TSA scanners stationed in many airports to, for a lack of a better explanation, see through passengers’ clothing. “We also know that as time advances, form factors get smaller. We know that from our own personal consumer electronics devices — they’re all smaller, things get more efficient.” He continues, “now you have an optic, that would be a pretty impressive optic to have as opposed to being on a vehicle — mounted on a vehicle moving through a city — it’s actually on a weapon. Now what do you do? You can see through it, now you want to be able to — from a gameplay point of view — you want to be able to do something about that. How do you justify that?” This is where electromagnetically charged bullets come into play.
Lamia elaborates, “well I don’t know if you’ve seen a thing called (and this is not a technology that we’re using, but it exists today), there’s something called Metal Storm technology that we saw that inspired us. I don’t know if you’ve seen this, but it’s an electronic charge as opposed to a gunpowder charge. It fires a million rounds every 60 seconds. That’s today! Now it’s in big form-factor, again we’re talking thirteen years out.” So, how do you balance this from a multiplayer perspective? “Well, it’s a charge-shot mechanic you have to hold down. The longer you charge up, the more you can penetrate. If you don’t charge up enough, you’re not going to be able to penetrate the surface material,” explains Lamia. It has yet to be confirmed whether this sniper rifle or X-Ray ACOG will make it into the multiplayer, but it has been rumored to be an attachment earned via killstreaks.
Posted:
Source: http://mp1st.com/2012/06/01/black-ops-ii-gets-x-ray-sniper-rifle-technology-more-on-the-weapons-of-black-ops-ii/
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Comments
FrogPosted:
Eminent-Graphics- Looks gay as ****. It's sounds like **** star wars
I agree, they are kind of going for the Halo kind of meme in my opinion.
No they aren't...
SendPosted:
-Graphics- Looks gay as ****. It's sounds like **** star wars
I agree, they are kind of going for the Halo kind of meme in my opinion.
FrogPosted:
RacistTTG_Flair this game takes place in 2025 im pretty sure they are not going to have x-ray guns
Remember, cod is not a futuristic war simulator, its just a game :D
HAHAHAHAHAHA. So true :)
yayPosted:
TTG_FlairFPS_RyanScantyTTG_Flair this game takes place in 2025 im pretty sure they are not going to have x-ray guns
They had ray guns in world at war. I don't think that happened back then either.
The ray guns were only in the zombies game mode. I don't think that will EVER happen.
you never know where we will go in man kind!
I bet in 100's of years from now, there WILL be ray guns. I can see it happening.
yayPosted:
RacistTTG_Flair this game takes place in 2025 im pretty sure they are not going to have x-ray guns
Remember, cod is not a futuristic war simulator, its just a game :D
Yeah, its just a game. If you want realism, go join the army.
RacistPosted:
TTG_Flair this game takes place in 2025 im pretty sure they are not going to have x-ray guns
Remember, cod is not a futuristic war simulator, its just a game :D
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