Halo 4 – Armor Abilities, Tactical Packages and Support Upgrades Detailed

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Learn more about the armor abilities, tactical packages and support upgrades available in the multiplayer modes of Halo 4.

Halo multiplayer is back in full force this November 6th with Halo 4. If you haven’t yet, make sure to check out some of the latest footage from Halo 4′s War Games and Spartan Ops game modes.

Below, we’ve got a list of all the armor abilities you’ll be able to get your hands on in Halo 4′s multiplayer. Players can also be on the lookout for various tactical packages and support upgrades to give them an MP edge which are also detailed below as seen of Halo 4′s official website. Check them out and let us know which armor ability you are most looking forward to in the comments!

War Games and Spartan Ops game modes.

Below, we’ve got a list of all the armor abilities you’ll be able to get your hands on in Halo 4′s multiplayer. Players can also be on the lookout for various tactical packages and support upgrades to give them an MP edge which are also detailed below as seen of Halo 4′s official website. Check them out and let us know which armor ability you are most looking forward to in the comments!

Armor Abilities

Thruster Pack

Designation: M805X Forward Acceleration System/Fulcrum Mitigating
Manufacturer: Lethbridge Industrial

  • The thruster pack will allow players to quickly move across the map, making them a harder target to hit and giving them an edge in mobility.

Hardlight Shield

Designation: Z-90 Photonic Coalescence Emitter/Aegis
Manufacturer: Unknown/Forerunner Origin

  • This full-size aegis-class, anti-personnel defensive shield will fuse particles of light into a rigid, dissipative barrier to protect players from incoming fire.

Promethean Vision

Designation: Z-5080 Short-Range Spectrum Augmenter/Vision
Manufacturer: Unknown/Forerunner Origin

  • This short-range full-spectrum enhancement armor ability will allow players to detect shapes and movement through solid barriers.

Hologram

Designation: T-27 Responsive Holographic Form Emulator
Manufacturer: Materials Group

  • This decoy generates a realistic holographic copy of the player, deceiving others and giving you the jump on the enemy.

Tactical Packages

Shield Package

  • Reinforce personal energy-shield emitters. Players equipping this package will notice a much quicker shield recharge rate.

Firepower Package

  • Override regulated loadout limitations. This package will grant players the ability to carry two primary weapons.

Support Upgrades

Ammo Upgrade

  • Override default Mjolnir safety and capacity protocols and exceed the suggested ammunition loads. Player will be supplied with extra ammunition.

Sensor Upgrade

  • This upgrade will increase the range and sensitivity of the motion sensor, granting players a better sense of enemy locations.

Awareness Upgrade

  • Increase awareness by adjusting the armor system’s HUD-distributed display mechanics. Here, the default motion sensor will be integrated into all scoped weapon smart-links.

Armor Customization

  • Player will be able to customize their Spartan IV armor in a number of ways. Some armor sets can only be acquired by earning in-game Commendations, Challenges or other Waypoint goals.

Ordinance Drop

  • Ordinance will be dropped on to the field during multiplayer matches in the form of weapons or power-ups which will then be marked on the HUD for all nearby personnel to see. Players will also be able to call in their own personal ordinance in some War Games matches.


Posted:

Source: http://mp1st.com/2012/06/09/halo-4-armor-abilities-tactical-packages-and-support-upgrades-detailed/

Comments

"Halo 4 – Armor Abilities, Tactical Packages and Support Upgrades Detailed" :: Login/Create an Account :: 53 comments

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PhracturePosted:

Cool armor, this game is going to be good!

SovietRussiaPosted:

I liked the jet pack, but the shield seems more pratical

DubblePosted:

BritishColumbia hardlight shield is going to suck, so many people gonna over use it


Thats because of how good its gonna be :)

BritishColumbiaPosted:

hardlight shield is going to suck, so many people gonna over use it

AnyPosted:

The Shield is going to be overused like the juggernaut thing in Reach.

RacistPosted:

Zef Armor looks sick but i feel like the game will be over complicated.


It most likely will be over complicated seeing how Halo has been getting more advanced with the armor and guns.

FrogPosted:

This game looks AMAZING!

DubblePosted:

Scanty
Zef Armor looks sick but i feel like the game will be over complicated.


At first, yeah. But once you get all of it memorized, it will be easy.


Just like any game really =]

TTG_FlairPosted:

thats awsome but it doesnt look like halo i like the halo 2 armor more in my mind

yayPosted:

Zef Armor looks sick but i feel like the game will be over complicated.


At first, yeah. But once you get all of it memorized, it will be easy.