Black Ops II – Treyarch Keeping Familiar Multiplayer Experience
Already, rumors of a completely revamped create-a-class system have begun to surface which indicate that Black Ops II could use a point allocation system so that players can completely customize their loadouts.
Recently, X360A asked Treyarch’s John Rafacz if he thought experimenting or playing with the Call of Duty multiplayer experience could pose as a risk given how well established it already is.
Rafacz made it clear, “well, let’s be careful how we use the phrase ‘playing’ with it. When we talk about challenging assumptions [of multiplayer] at no point has anyone ever expressed any interest in throwing the baby out with the bathwater. But at the same time, as we listen to the community and make our level best effort to speak to the variety of expectations that 30-40 million fans have, we’ve evolved a few things and added our own spin on certain aspects. But to those that hold multiplayer sacred: we’re not ‘playing’ with it.”
Rafacz was also asked if developers felt restricted thanks to expectations and preconceived notions of what Call of Duty multiplayer should be. He explained, “I’m not even sure it has as much to do with multiplayer as much as it does with listening to what people are really asking for. Whether it’s from a random tweet or a forum thread comment, there’s hopefully the thing that someone loves, but if it’s something that someone hates and they’re complaining about, what is it that they’re really going after? It’s the art of being able to scoop those comments up, listen to them and really dissect the true intention of what the community is asking for. It’s really more about getting that right and then everything else follows.”
Still, very little is known about Black Ops II’s multiplayer. However, that should change by early August, according to gameplay designer David Vonderhaar. A few days ago, he tweeted that we should be learning more about the multiplayer in “7-8 weeks,” or “a long time from now, but far earlier than usual.” Perhaps during this year’s Gamescon, Germanym a gaming trade fair, this August 15-19? The original Back Ops as well as Modern Warfare 3 got their multiplayer reveals in September.
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Source: http://mp1st.com/2012/06/26/black-ops-ii-treyarch-keeping-familiar-cod-multiplayer-experience-intact-mp-reveal-this-august/
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havoxxxPosted:
cod needs something to keep the player hooked other than levels. black ops 2 needs something to drive the player nuts like how world of watercraft kept the players going suck as fining plus 10 weapons and whatnot. I don't know how they would incorporate other things but maybe more customization adding a custom play list to let players pick and choose a server that is non ranked. maybe cod for Xbox just needs some type of dedicated server. I'm so sick of my Xbox being maxed out at 60 frames per second, and I don't like how I can't change my packet rate on certain servers because when a play with p,Ayers from the UK I lag due to team per second lag. I wish pc gaming was not so dead and hacked, it really sucks. being able to customize your game, really making you want to p,ay more. I had a solid .cfgs for cod1 cod2 codwaw and cod4, you til mw2 came out and ruined pc gaming. all we ask is for more customization, and then people would not try to mod everything they see.. okay so if you where able to have .cfgs and someone threw a command in their to modify score and everything, give em the ban hammer. make a switchers such as punk buster or valves anti cheat for the 360. its pretty simple, they just don't care.
TheDeLiPLank286Posted:
Andrew_Luck You'd think hardcore gamers would get bored playing with the same design for so long. This disappoints me, because currently multiplayer has gotten pretty freaking boring.
then don't buy it.. simple as that
OrigamoPosted:
I did not enjoy the Black ops multiplayer as much as other COD's so I hope they do something a bit different this time.
Hawks484Posted:
Oh, and Halo players use those arguements because those are all things that Halo has and cod doesn't.
FUN FACT: Cod has used the same EXACT engine version since cod 4, with no major overhauls to it yet.
FUN FACT: Cod has used the same EXACT engine version since cod 4, with no major overhauls to it yet.
Hawks484Posted:
DeadlyDasher Since non of yall will anaswer, I'll post it again.
I always see Halo fans coming on Black Ops 2 articles, trolling them, saying COD is the same game every year.
So can one of you explain to me how Halo 4 is different from Reach, without including any of these reasons.
- New storyline
- New multiplayer maps
- New weapons
- Updated graphics
- New equipment/perks/features in multiplayer
Besides updated graphics(And if yall actually cared about graphics you would game on PC), COD does the rest of those every year. But some how it's the same every year according to yall.
It's a sequel to a game you **** extra chromosome having, mouth breathing dumb ****. And if you don't like Treyarch don't buy the game. I don't feel like listening to kids **** about how hard the game is because Treyarch doesn't dumb their game down for you like IW.
Games can only have so many sequels before they feel repetitive. Cod is at like COD 10 i think and it doesn't help that they come out with a new one every year. The other problem is that they over hype the games with crap loads marketing and publicity over everything they're "changing" in the game. As a result people expect more than what is actual delivered and feel like they've been scammed. In my opinion, people need to shut up about it all, it is after all JUST A GAME!
SkaPosted:
Tune Cool, can't wait to see some more gameplay of multiplayer. And to all the people b*tching already, you haven't even played the game yet. All of you need to grow up, don't buy it if you don't like it. Simple.
I'm not one of those complaining, however yes we have played this game aready, back in 2010. They said they won't be upgrading the engine or nothing so it will be same stuff different campaign. Nothing new.
KramaticPosted:
You'd think hardcore gamers would get bored playing with the same design for so long. This disappoints me, because currently multiplayer has gotten pretty freaking boring.
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