"It's not that easy and it's not really the way to approach game production. Some people don't understand that when they find remnants of something in the game it doesn't necessarily mean it's cut content. Usually, it's just that -- remnants of old prototypes, most often from the pre-production or early production stages, traces of past work that we either missed during clean-ups or left in the game for other reasons," replied Smektala. "Bringing them back costs more than creating something from scratch, even if the community creates these urban myths about them. New DLCs and other content will definitely bring new areas for gamers to have fun with, but these will be created from scratch or will use the early prototypes more as an inspiration than actual resource."
Cut content has always been a source of intrigue for gamers, leading to exactly the kind of "urban myths" that Smektala mentions. There's a lot of fun to be had seeing content that was once planned and ended up on the cutting room floor. However, fans often forget that the content in question was cut for a reason. Smektala's response might not be what dataminers would have liked to hear, but that cut content could help inspire future plans for the game!
Dying Light 2 Stay Human is available now on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC.
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Source: https://comicbook.com/gaming/news/dying-light-2-techland-cut-content-dlc-xbox-ps4-ps5/
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