Up until not that long ago, Ubisoft had been insisting that its long-in-development Avatar game would be out before the end of the current fiscal year, which would mean before April 1, 2023. Recently, however, the company confirmed that the game has been delayed and is now targeting a launch in fiscal year 2023-24, which ends on April 1, 2024.
The company provided no reasons for the delay, but according to journalist Jeff Grubb, the decision was made due to the condition of the game behind-the-scenes. According to Grubb, while Avatar: Frontiers of Pandora is shaping up very well in development from a visuals perspective, the gameplay itself “is in rough shape.” Presumably, developer Massive Entertainment decided that it needed more time to work on and improve the latter.
That might also explain why we haven’t seen an actual gameplay of the title just yet, though of course, in the absence of any official word from Ubisoft, that’s just speculation for now.
Ubisoft recently also announced that it has cancelled the development of four games, including Ghost Recon Frontline and Splinter Cell VR.
What I heard is that the game looks pretty and the gameplay is in rough shape. This was about a month ago. https://t.co/C7yNII3KVO
— Jeff Grubb, No. 3 games journalist (@JeffGrubb) July 21, 2022
Posted:
Related Forum: Gaming Discussion
Source: https://gamingbolt.com/avatar-frontiers-of-pandora-gameplay-is-in-rough-shape-rumour
"Avatar: Frontiers of Pandora Gameplay is “in Rough Shape” – report" :: Login/Create an Account :: 4 comments