The previously mentioned declines were mostly attributed to a decrease in sales of first-party and third-party titles, as well as their acquisition of Destiny developer Bungie; Bungie was sold for a reported $3.6 billion USD. Furthermore, Q1 2022 didn’t see the release of any major PlayStation exclusive. Horizon Forbidden West and Gran Turismo 7, both released in the prior fiscal year, in February and March respectively. Though the games likely continued to sell into April, many of a game’s sales come in those first few weeks.
This refusal to comment is raising more concerns than usual, as it comes off Meta’s recent announcement that they’d be upping the price of their Meta Quest 2 for $100 USD due to rising manufacturing costs; an unusual move that had seldom been seen in the gaming industry, and left consumers frustrated.
Manufacturing and shipping costs, specifically for electronics, have been on the rise since 2020, and it hasn’t slowed down since. Reportedly, current geopolitical conflicts are exacerbating the issue, chip making companies are seeing high demand and little supply, and are thus raising their own prices out of pure necessity. Therefore, it’s becoming difficult for electronics companies to keep their prices steady.
It would be quite unprecedented, at least in the modern console era, to see a major entity like PlayStation raise prices on their console after release, and would likely be met with a lot of backlash. That’s probably a situation Sony would like to avoid, and either way, PlayStation makes most of its money via software sales (games and subscription services), not hardware sales (consoles). However, Totoki could have denied any possibility of this happening, but decided instead to be unspecific.
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Related Forum: PlayStation Forum
Source: https://www.dualshockers.com/sony-cfo-doesnt-deny-possibility-of-ps5-price-increase/
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