The description for Sins of a Solar Empire 2 reads,”Sins of a Solar Empire II is the highly anticipated sequel to the critically acclaimed space strategy game that seamlessly blends real-time strategy and 4X gameplay and raises the bar on what it means to become the ruler of a vast space empire. Explore the tragic war between the desperate Vasari, emergent TEC, and the vengeful Advent as their struggle leaves them exposed to much greater threats. Each race will further distinguish their play styles with unique game mechanics, new and reimagined units, extensive research trees, and refined sub-factions.”
“We’ve enjoyed battling it out with our friends over at Ironclad Games, engaging in massive fleet
battles during development,” says Brian Clair, Stardock’s Director of Publishing. “The new ways
of interacting with each other and the neutral parties have created some incredible ‘I can’t
BELIEVE that just happened!’ moments. Teaming up with Ironclad on this long–awaited sequel
is yielding great results.”
According to the FAQ, Sins of a Solar Empire 2’s early access phase is set to last for around a year. The TEC will be the first playable faction in the early access. At the moment there will be placeholder assets in place while the base system is worked, and eventually these will be replaced with more updated assets. The development team will be looking to update the game at least once a month before it comes out of early access, with these updates including new content and bug fixes. Sins of a Solar Empire 2 will also feature an in game mod library.
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Source: https://www.thesixthaxis.com/2022/09/18/sins-of-a-solar-empire-2-announced/
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