Les licenciements au sein de 343 Industries s'inscrivent malheureusement en conséquence d'une mauvaise gestion du studio et de ses effectifs par les personnes en charge.
— Bathrobe Spartan 🎧 Podcast Halo (@BathrobeSpartan) January 19, 2023
Si cela aurait pu être évité, l'impact sur la stratégie reste minime: du contenu axé multijoueur.
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343 Industries will then take on a parental role for Halo, overseeing new games and content while working on maintaining the game's engine. This isn't entirely new territory for 343 Industries as it has relied on outside help to develop Halo Infinite's multiplayer content (Season 2 is a prime example of this), but Bathrobe Spartan claims that the planned story-based DLC has been scrapped due to it being considered not cost-effective under 343's stewardship.
A follow-up to Halo Infinite is also expected to enter pre-production alongside spin-off titles, with these games reportedly being franchised out to other studios and being developed on more modest budgets. While Halo Infinite had a strong launch, recent months have seen 343 Industries criticized for delayed content rollouts, tedious multiplayer progression, and numerous bugs.
Controversially, 343 canceled couch co-op so it could instead focus on developing Halo Infinite's live-service features. Back in November, 343 also remarked on Halo Infinite's challenging year and promised improvements to its content release cadence starting with the Winter Update, while reports began to circulate that multiplayer partner Certain Affinity was working on an ambitious new mode for the game. Season 3: Echoes Within is still scheduled to start on March 7, and will add new multiplayer maps, the Bandit rifle and two new game modes.
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Source: https://www.gamespot.com/articles/343-industries-will-no-longer-make-halo-games-but-will-oversee-outside-development-report/1100-6510721/
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