Set for release on May 10 at 10am UTC, its headline addition is Creative, an in-game level editor that lets players build custom Rounds and then share them with the community.
Mediatonic revealed Season 4 during a presentation on Tuesday, which is viewable below.
“It’s been the single biggest change that we’ve made to the game and it’s really exciting to finally give players the keys to the kingdom basically,” said Mediatonic creative director Joe Walsh.
“From now on, the dev team at Mediatonic are going to be using the Creative tools to build levels for the game exclusively,” he added. “That means that we can launch more content than we ever have before.
“With the launch of Season 4, we’re going to be dropping over 50 rounds throughout the course of the season which is way more than we’ve ever managed before.
“Another thing that is also really helpful is that for the first time we can start tweaking the levels over the air, so we won’t need to push new updates live to fix bugs, which is a big problem we’ve always had with the game. So all of these things are just going to make the content so much richer and so much more varied from this point forwards.”
Once players have completed their level and proved it’s possible to complete, they’ll get a share code which they can distribute to other players. Mediatonic aims to curate the best and most popular Rounds in a weekly “sideshow”, Walsh said.
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Source: https://www.videogameschronicle.com/news/fall-guys-season-4-launches-next-week-with-a-level-editor-for-making-custom-rounds/
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