Banjo-Kazooie devs unsure ‘the audience is there’ for a new game

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Key members of the original Banjo-Kazooie team have said they’re doubtful a new entry in the beloved 3D platformer franchise will release in the near future.

While dormant for some years following its last original game in 2008, the Banjo-Kazooie franchise has become more prominent lately. Last year the N64 original was added to Nintendo Switch Online, and before that, Banjo and Kazooie were added as playable characters in Super Smash Bros Ultimate.

In 2020 Xbox boss Phil Spencer said that any revivals of classic Rare franchises were up to Rare itself.

However, speaking to VGC as part of an extended interview to mark Banjo-Kazooie’s 25th anniversary, a group of original Rare team members have said they’re not expecting a new game anytime soon.

And despite a $3 million Kickstarter and over 1 million copies sold for their spiritual successor, Playtonic Games’ Yooka-Laylee, composer Grant Kirkhope questioned whether the audience was truly there for a new game.

“I feel like you’d have to get a team with the humour that we had back then, and that’s hard to replicate,” he said. “I think Rare would be open to somebody if they found the right team, but I don’t feel like that team exists. Also, I’m not convinced the audience is there either… I don’t feel like there are that many Banjo fans out there.

“The whole Smash Bros. thing was spectacular… it really was. I think all the team that worked on that game had a tear in their eye when Banjo turned up in Smash Bros… it was just an unbelievable release of emotion. Seeing all those [fans] crying on videos was heart-warming, and we all felt it. That was a once-in-a-lifetime event when that happened.

“But I still feel like, is there that multimillion-dollar thing within Banjo-Kazooie? I’m not convinced there is.”




Grant added: “I do sometimes feel that we exist in a kind of Banjo-Kazooie bubble, where it sounds like a great big noise, but how big that bubble is, I don’t know… outside of that bubble, how big is that audience?”

Lead programmer Chris Sutherland echoed Kirkhope’s sentiment. “For a long time, there was doubt whether there was any audience for that type of game. Of course, there’s some audience, but is there enough to justify the kind of scale of game you would need now [for a first-party title]?” he said.

“Obviously, Nintendo does well with their platformers, but that’s Nintendo, and they’re often the exception to the rule. That’s the big question. The characters themselves, like we’ve seen with Smash Bros., people have a love for them. But do they love that game?

“And if you made a different kind of game, would you be back to a Nuts ‘n’ Bolts thing, where it wasn’t what they were expecting? I’m still hopeful that something will appear, and we’ll all be proved wrong.”


Character designer Steve Mayles argued that the best way to revive the Banjo-Kazooie series would be via a modern remaster, so that rights holder Microsoft could keep down costs and gauge interest from players.

“I’ve said before, that would be the way to do it… because obviously, it takes so much money to create a brand new, top-end game that the sensible thing to do would be some kind of remaster to test the water and see if the audience is there. But importantly, I think it would have to come out on a Nintendo platform as well.”


Kirkhope concluded by stating that he believed one studio that could do justice to a Banjo revival could be one of his old collaborators.

“I have to say, having worked with Ubisoft Milan on the two Mario Rabbids games, I believe that they would make a great Banjo game. I’ve said it to them a couple of times. I really feel like they’ve got that passion that we had back in the day at Rare. I didn’t think I’d meet anybody that had that passion, but I really feel they have.”




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Source: https://www.videogameschronicle.com/news/banjo-kazooie-devs-unsure-the-audience-is-there-for-a-new-game/

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FrogPosted:

The only one I ever played was nuts and bolts. I never really dug it as a kid, but i guess that isn't the true Banjo-Kazooie experience...

ReidsoPosted:

release it on the switch, and it will be played

LukeGPosted:

Runts Kids are just into different stuff now days so I agree don't think the audience is there tbh


They are which is a shame all it will be is dad's getting the game to try and push there kids into playing ut

LukeGPosted:

DRPZ yeah definately not the style kids are into but they would probably sell some due to nostalgia or maybe if they put it on xbox game pass it could do alright


The nostalgia would work for sales I know I would buy another game just to show my kids what I grew up on

LukeGPosted:

Mario350 the people who grew up with banjo are around my age which is around late 20s early 30s since banjo is a 90s game so theres the audience like myself who want to see games come back with classical humor only adults would get(those sexual jokes that been in alot of classic games that made them have personality)

kids today only play a game if its playdough looking and a battle royal, they wont actually play the game because all gen zers have an attention span of a braindead tiktoker they cant stand reading watching cutscenes and or figuring out puzzles, theyll die one time and then uninstall the game.

we adults in our late 20s early 30s would love another banjo game hell we would love any god damn game that is a full release worth the new price tags of 93.99 canadian for base game(that means everything should be in the god damn game like in the 90s and early to mid 2000s)

we just want a good banjo game that isnt nuts and bolts(thats the worst one according to fans that i spoken to)

i rarely played banjo games even i know people been asking for a new god damn game in the series, if not a god damn remastered version of tooie and kazooie.

give people what they want, that also includes diddy kong racing remaster for the nintendo switch(not the stolen rom nintendo stole from emuparadise)im talking about like what nintendo did for mario 30th where they released remasters of three classics even though galaxy isnt a classic yet


I'm 25 born in 98 and I played it quite a lot mate

LukeGPosted:

They will be catering to the early 30s for the original players but I think kids would like this gane too

Mario350Posted:

the people who grew up with banjo are around my age which is around late 20s early 30s since banjo is a 90s game so theres the audience like myself who want to see games come back with classical humor only adults would get(those sexual jokes that been in alot of classic games that made them have personality)

kids today only play a game if its playdough looking and a battle royal, they wont actually play the game because all gen zers have an attention span of a braindead tiktoker they cant stand reading watching cutscenes and or figuring out puzzles, theyll die one time and then uninstall the game.

we adults in our late 20s early 30s would love another banjo game hell we would love any god damn game that is a full release worth the new price tags of 93.99 canadian for base game(that means everything should be in the god damn game like in the 90s and early to mid 2000s)

we just want a good banjo game that isnt nuts and bolts(thats the worst one according to fans that i spoken to)

i rarely played banjo games even i know people been asking for a new god damn game in the series, if not a god damn remastered version of tooie and kazooie.

give people what they want, that also includes diddy kong racing remaster for the nintendo switch(not the stolen rom nintendo stole from emuparadise)im talking about like what nintendo did for mario 30th where they released remasters of three classics even though galaxy isnt a classic yet

DRPZPosted:

yeah definately not the style kids are into but they would probably sell some due to nostalgia or maybe if they put it on xbox game pass it could do alright

FederationPosted:

I've never played this game but it looks tons of fun!

RuntsPosted:

Kids are just into different stuff now days so I agree don't think the audience is there tbh