“In short, you can expect faster progression, an additional healing method available to all classes, two new map reworks, and further polish/bug fixes,” the BattleBit team writes. “We’ve also made major progress with our Community Server API and will expand our testing as we lead up to a larger rollout of access.”
You’ll also be glad to hear that leveling up just got a whole lot easier, as the progression curve after level 15 has been changed to give you consistent time to level up, making the level 200 grind much simpler.
The team also noticed that only the medic could survive multiple firefights in a row on average, so now bandages apply a self-heal of 40 HP per bandage used for all classes. Both the District and Wine Paradise maps have seen reworks too.
You can also see a slew of weapon, class, and vehicle reworks in the patch below.
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Source: https://www.pcgamesn.com/battlebit-remastered/patch-notes-2-0-0
"BattleBit 2.0.0 makes levelling up and healing a whole lot easier" :: Login/Create an Account :: 3 comments