The platform holder has a range of enforcement actions that it can apply if players are found to have violated Microsoft’s services agreement or Xbox’s community standards.
Starting today, the new system will attach strikes to every enforcement, ranging in severity based on the inappropriate activity.
For example, profanity or cheating will result in one strike, sexually inappropriate behaviour or harassment and bullying will result in two strikes, and hate speech will result in three strikes.
“The system is similar to demerit strikes used in driver’s license systems in many countries,” according to Dave McCarthy, corporate vice president of Xbox player services.
“For example, a player that has received two strikes will be suspended from the platform for one day, whereas a player that receives four strikes will be suspended for seven days.
“Players have a total of eight strikes and, once reached, will be suspended from Xbox’s social features like messaging, parties and party chat, multiplayer and others for one year from the enforcement date. ”
Each strike received will stay on a player’s record for six months.
McCarthy said suspended accounts will continue to remain functional for single-player experiences and players will be able to keep their purchased content, except in the most serious cases, such as those involving illegal activity.
Microsoft recently began testing a new reporting feature for in-game voice chats on Xbox consoles. It lets players capture 60-second clips and report inappropriate voice activity on any multiplayer title with in-game voice chat on Xbox Series X/S and Xbox One.
Research published in July by non-profit mental health organisation Take This found that seven out of 10 players reported avoiding playing certain games because of the reputation of the community.
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Related Forum: Xbox Forum
Source: https://www.videogameschronicle.com/news/xbox-has-launched-a-new-strike-based-enforcement-system/
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