Sonic Superstars Will Change One Classic Gameplay Element

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Sonic Superstars developer Naoto Ohshima goes into detail about how the game evolves on the classic Sonic 2D gameplay, where it won't feature one of its traditional lives or game-over mechanics. The upcoming Sonic Superstars entry has a larger focus on co-operative play, allowing four playable characters on-screen at a time. It will also feature an online versus mode, where players can duke it out in a series of platforming races or battles as customized Eggman robots. Superstars is looking to innovate on the franchise with an emphasis on these multiplayer elements.

Fans were given the chance to play a preview demo of Sonic Superstars, where players got to see how Sonic, Tails, Knuckles, and Amy would play in this new adventure. With fans getting to try out the co-op multiplayer, it also gives a little insight into how Sega iterated on its gameplay for new fans. With this new experience and gameplay hook, one of its developers goes into detail about how the gameplay itself was changed to accommodate.

In a ntower interview with Naoto Ohshima, he was asked how Sonic Superstars' has evolved from the classic 2D games. He explains that one of the things he wanted to do was create a 2D Sonic game where there are no lives or game-over features. As such, Sonic Superstars features neither traditional element, though it does affect the game by what is rewarded when players collect 100 rings. In almost every other Sonic game, collecting 100 rings gives the player a 1UP. In Superstars, however, the 1UPs are being replaced with a new collectible, medals.



In Superstars, medals are awarded to the player regularly, such as players being able to find them in the bonus stages or whenever 100 rings are collected. These medals can then be used in the battle mode, where they can be spent for more parts to customize their robot however they like. As demonstrated in the release date trailer for Sonic Superstars, the player can customize their playable character for battle mode, changing how they look.

Ohshima also confirms that the new battle mode provides completely new Metallic robot copies of the playable characters. The franchise never featured a "Metal Tails" or "Metal Amy" outside the Sonic the Hedgehog Archie Comics, for example. This game's versions of robotic duplicates for Tails and Amy are designed by Kazuyuki Hoshino, who previously designed Metal Sonic. Many fans were also happy to see that Superstars' battle mode will feature a customizable Metal Knuckles, who first appeared in Sonic R but never had a chance to shine outside the comics.

Sonic Superstars will release on October 17 for PC, PS4, PS5, Switch, Xbox One, and Xbox Series X/S.

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Source: https://gamerant.com/sonic-superstars-no-lives-game-overs/

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"Sonic Superstars Will Change One Classic Gameplay Element" :: Login/Create an Account :: 3 comments

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ReidsoPosted:

as long as they know what they're doing and the players are happy with it

QTPosted:

Idk how i feel about changing a classic feature. That's something that makes the game you know the game

RuntsPosted:

Theyve been changing stuff since the classics nothing new