The first update includes performance and stability improvements, as well as several quest fixes (see the full patch notes below).
After that, Bethesda plans to deliver regular updates introducing “top community requested features” including:
Brightness and contrast controls
HDR calibration menu
FOV slider
Nvidia DLSS support (PC)
32:9 ultrawide monitor support (PC)
Eat button for food
“We’re also working closely with Nvidia, AMD, and Intel on driver support, and each update will include new stability and performance improvements,” Bethesda said.
“Additionally, we are working on our built-in mod support (Creations) that will work across all platforms similar to what we’ve done with Skyrim and Fallout 4. This full support is planned to launch early next year.
“Until then, we know our PC community is already very active in the modding space and if you have any feedback on how we can make this better, please let us know.
“Modding and creating in our games will always be a vital and important part of who we are, and we love seeing the community get off to such a strong start.”
Starfield also appears to have broken Microsoft‘s record for the biggest launch day for an Xbox Game Studios title.
Over six million people played the game by the end of its first official day of release, including more than one million concurrent players, according to the platform holder.
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Source: https://www.videogameschronicle.com/news/bethesda-has-detailed-starfields-first-update-and-upcoming-features/
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