Sony patent to combat piracy by comparing load times.
As you can see in the chart above, the patent describes a secondary validation stage to which a serial number and the "user identification information" are checked against "reliable data, such as that sourced from the manufacturer or developer of the media title."
This information could include account names, location, IP addresses, the speed of the user's connection and product license numbers.
The secondary validation would account for load time errors caused by hardware issues, but would also be skipped entirely if the first cycle - the load time benchmark comparisons - checks out.
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Related Forum: PlayStation Forum
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Comments
neboPosted:
Axe If it works, than good on sony, but im sure there will be flaws to this.
Yeah I wouldn't want to lose money either
fever308Posted:
SusceptibleManlyPenguins Im dumb with this kind of
Stuff so what if a games scrachs wouldnt that make it load slower?
yea um bluerays dont scratch ..
yea um they actually can...... They're not made of **** diamond....
DubleJayJPosted:
And they do realize this will can be easily bypassed. Just make the loading time of the game off the HDD last that long and boom.
ViIIainPosted:
ComplianceMortar I think this is a good idea, hopefully it does work correctly if implemented and legitimate gamers do not get blocked.
Yes, that may end up being the problem.
I think it will happen, it will just be very rare.
MyBBPosted:
SusceptibleManlyPenguins Im dumb with this kind of
Stuff so what if a games scrachs wouldnt that make it load slower?
yea um bluerays dont scratch ..
-__-
PGAPosted:
Mortar I think this is a good idea, hopefully it does work correctly if implemented and legitimate gamers do not get blocked.
Yes, that may end up being the problem.
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