Taking to Twitter, Larian Studios’ head of publishing Michael Douse revealed that the developer has been working on cross-platform mod support for a while. Though work is still ongoing, the current plan is to release it for all platforms sometime later this year.
“We generally don’t talk about things til they’re ready, but as you may have read, we’re making an exception,” Douse wrote. “We’ve been working on a robust, cross-platform plan for mod support to be released later in [the] year. We love our modding community and we want to support them. It’s coming.
“We have a system, but it needs to be tested and still requires work. We’re excited about it. I understand that it sucks when the game is updated and mods break. Our community teams will start talking with and looping in modding community. For now, work continues.”
Meanwhile, in a message on the game’s official Discord server, the developer revealed that the plan is to “offer modding support for things like classes, UI, customisation, spells, and certain assets and game mechanics”. The “initial stages” of this will be rolled out in Baldur’s Gate 3’s next “big” patch – which would be Patch 7 – which is still “months away”.
“We are working on official mod support, and have been for a while,” the developer wrote on Discord (via IGN). “We want the very best for you, which includes establishing a pipeline that lets mod authors release their mods across different platforms. Together with the platform holders, we are working on making this a reality, and are forming a team to support mod curation. We’re aiming to offer modding support for things like classes, UI, customisation, spells, and certain assets and game mechanics. As this is no small task, we hope to introduce the initial stages of modding support in our next big patch, which is still several months away. Frustrated as you might be now, we’re keen to work with you on this – and have plans to reach out to popular mod authors to talk further and work together to avoid issues in the future.”
Baldur’s Gate 3 is available on PC, PS5, and Xbox Series X/S. It was recently revealed that the game has earned $90 million in revenue for Hasbro, parent company of Baldur’s Gate license owner Wizards of the Coast.
We have a system but it needs to be tested and still requires work. We’re excited about it. I understand that it suck’s when the game is updated and mods break. Our community teams will start talking with and looping in modding community. For now, work continues :)
— Very AFK (@Cromwelp) February 22, 2024
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Source: https://gamingbolt.com/baldurs-gate-3-will-add-mod-support-on-all-platforms-later-this-year
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