Killer Instinct Update Adds Permanent Ranked Crossplay and New Stages

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Killer Instinct received an unexpected shot in the arm last year with its transition to free-to-play and the launch of Killer Instinct Anniversary Edition, and the fighter is still continuing to receive updates. Developer Iron Galaxy Studios has rolled out patch 3.11.15 for the game, bringing a number of notable additions.

One of the more prominent ones is a new stage called Debug Void, which isn’t available in Random Stage Selection, and only becomes available once you hit level cap. The developer says players in the map will “sometimes see things in it that you ordinarily are not supposed to.” Hitting level 60, meanwhile, will unlock the Training Room.

Speaking of level cap, character and player level cap has been raised from 50 to 65, while the update has also added 3 additional unlockable remix colours per character, for a total of 87 additional colour options, which will be unlocked at levels 55, 60, and 65 for each character.

Other additions include ranked cross-play (which has been in testing for a few weeks) now being fully live, a new blocking system that will let you “restrict interactions with other players you select”, various adjustments to Shadow Lords to “reduce friction and make it more rewarding”, and tweaks and balancing adjustments for a handful of fighters.

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Source: https://gamingbolt.com/killer-instinct-update-adds-permanent-ranked-crossplay-new-stage-and-more

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"Killer Instinct Update Adds Permanent Ranked Crossplay and New Stages" :: Login/Create an Account :: 2 comments

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ReidsoPosted:

this will be such a disaster fr

all the woke will be whining because they'll get easily offended

RuntsPosted:

Ranked cross play in fighting games has to be so cancerous