F1 24 Gameplay Deep Dive Details Updated Tyre Model, Aerodynamic Model

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F1 24 is a little more than a month away from launch, and Codemasters and EA Sports are continuing to reveal new details on the racing sim. Plenty more of that has come courtesy of a new gameplay deep dive.

Among several other improvements, Codemasters is touting a new dynamic handling system for the game, which thanks to new and improved suspension physics, will allow for better and more realistic handling and tuning. Additionally, the game will also feature an improved tyre model, which will put greater emphasis on tire wear, temperature, track surfaces, and more.

There’s also an improved aerodynamic model, with a reworked slipstreaming model, improvements to the drag reduction system, and more. Meanwhile, improvements to Power Unit settings will allow players finer control over energy gain in real-time. Check out the video below for more details.

F1 24 launches on May 31 for PS5, Xbox Series X/S, PS4, Xbox One, and PC.



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Source: https://gamingbolt.com/f1-24-gameplay-deep-dive-details-updated-tyre-model-aerodynamic-model-power-unit-settings-and-more

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"F1 24 Gameplay Deep Dive Details Updated Tyre Model, Aerodynamic Model" :: Login/Create an Account :: 4 comments

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ReidsoPosted:

love the graphics and texture on these games

but I have no interest in playing them though

SamfsPosted:

Runts These games still don't got nothing on the juiced games !!


HHmmm, you really can't compare an F1 simulator to an arcade street racing game...

RuntsPosted:

These games still don't got nothing on the juiced games !!

SamfsPosted:

These games are becoming harder to play with a controller.

You can still enjoy them for sure, but if you really want the full experience, you need some kind of sim racing setup.