Today, FromSoftware released a Calibration Update "to adjust the Expansion’s balance". Dubbed update 1.12.2, it tries to make the challenge a little easier, at least at the beginning.
The Shadow Realm Blessings (Scadutree Fragments and Revered Spirit Ashes) that players can find via exploring have been buffed to increase the amount of attack and damage negation levels. But this only applies"for the first half of the maximum amount of Blessing enhancement." The final Blessing enhancement for both items will now offer a slightly better upgrade for your character too.
This means the toughness of bosses at the start of the expansion can be alleviated more easily, but the overall difficulty of later fights should remain the same.
Outside of the balance changes, FromSoftware has also taken a crack at resolving the performance issues PC players are facing. One of the issues may be stemming from ray tracing being enabled without player input:
We have confirmed a bug where the raytracing settings are automatically enabled if you have previously loaded saved data from previous game versions. If your framerate is unstable, please check in the 'SYSTEM' > 'Graphics Settings' > 'Raytracing Quality' settings from the title menu or in-game menu to check if it has been unintentionally set to 'ON'. Once set to 'OFF', Ray Tracing will no longer be automatically enabled.
Elden Ring Calibration Update 1.12.2 is live now across all platforms. FromSoftware added that more balance adjustment and bug fixing updates are in development as well.
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Source: https://www.neowin.net/news/elden-ring-update-makes-shadow-of-the-erdtrees-difficulty-spike-more-manageable/
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