Red Dead Redemption 2 is one of the highest-rated games of all time, and for good reason, considering just how much quality content is packed into the open world title's fictionalized version of 1890s America. Much can be said about the game's immersive world, its well-written storyline, and its charming lead characters, but out of all its many facets, it's arguably the little details in Red Dead Redemption 2 that make it especially compelling. Whether it be the job cycles of unnamed NPCs or the consumption of food being realistically portrayed, RDR2's approach to making the game's Wild West setting and its inhabitants as lifelike as possible is largely unmatched to this day.
Red Dead Redemption 2's small details are prevalent throughout many aspects of the game, including its honor system. As a Twitter user named GTASixInfo recently pointed out, this is most evident in some of RDR2's cutscenes, which are subtly altered depending on the moral reputation of the game's protagonist, Arthur Morgan. A great example of this can be seen in Chapter 4: Saint Denis. During the opening mission in this section of the game, Dutch van der Linde jokingly points a gun at Arthur's head right before the grizzled outlaw enters a saloon. If players have low honor at this point in RDR2, then Dutch will approach Arthur with his finger on the trigger. If the player character has high honor, however, then Dutch's gun won't be cocked.
This Minor Detail in Red Dead Redemption 2 is Really Impressive
In RDR2, cutscenes can change depending on Arthur's honor level. For example, Dutch will approach Arthur with his gun cocked if the player has low honor; whereas, with high honor, he takes his finger off the trigger.
— Joe | GTA 6 Info (@GTASixInfo) July 4, 2024
Would you like to see a similar mechanic feature in GTA 6? pic.twitter.com/L5Go8aOjIO
This minuscule detail that Rockstar added to the game is really impressive, considering the fact that most gamers won't even notice it when playing through RDR2. The incorporation of such minor changes in cutscenes also makes Red Dead Redemption 2's honor system feel more like something that actually has an impact on both Arthur and the people he interacts with, rather than a throw-away feature that barely influences the game's lead characters.
It will be interesting to see if Rockstar takes its detail-focused design philosophy from RDR2 and applies it to Grand Theft Auto 6. While GTA 6 may not hold a candle to Red Dead Redemption 2 in every single way, Rockstar will hopefully be able to impress its fans yet again by placing many subtle details throughout the open-world of the upcoming action-adventure game.
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Source: https://gamerant.com/red-dead-redemption-2-honor-detail-dutch-gun-cutscene/
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