Resident Evil 7 Sales are Awful on Apple Devices
News of the game's underperformance follows a report from Mobile Gamer last month that a number of AAA games have been struggling to find an audience on iOS devices. While iPhone 15 Pro and iPhone 15 Pro Max might be able to handle games like Resident Evil 7, Assassin's Creed Mirage, and the remake of Resident Evil 4, there hasn't been a lot of interest from users. These are all games that have been critically-acclaimed on console, but there are several potential reasons they're failing on mobile. It's possible people just don't want to experience bigger games on a small screen, or that the games are simply too expensive on a platform where people are used to free-to-play options.
Mobil Gamer has speculated that Apple could be luring companies like Capcom and Ubisoft with generous deals to bring AAA games to iOS, but there's no way of knowing for certain. It would make sense, as Apple has used the presence of these games to showcase the power of the current iPhone and iPad models. However, if they aren't offering some kind of incentive, it remains to be seen how long it will be financially feasible for companies like Capcom and Ubisoft to continue supporting Apple products.
While it might not make sense for Capcom to keep pumping out games on iOS, we know of at least one more game in the Resident Evil series that will be coming to the platform. Capcom previously announced a port of 2019's Resident Evil 2 remake, which will be released sometime this year. At this time, an official release date has not been announced.
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Source: https://comicbook.com/gaming/news/resident-evil-7-sales-awful-apple-iphone-ipad-ios/
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THQPosted:
I personally have never been one to play on phones and didnt understand where the market was for it I've never met anyone who played a few apps as games back in the day maybe the newer gen will be into it though
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