Faction icons have more color and are easier to denote at a glance. The text size and font for the Idea is also larger and sharper. Best of all, the panel is less blurry. The developer also reiterated the addition of five new City Hubs and a new construction menu.
Of course, these are only some changes and improvements to the survival city-builder following its closed beta. Other additions include “more thorough” and “complex” ways to handle protestors, the ability to reshape districts and Zoom Stories to peer in on your citizens and how they’re faring.
Frostpunk 2 launches on September 20th for PC. It’s also coming to Xbox Series X/S and PS5, with the release date yet to be announced.
The game is challenging enough already, so it came as no surprise to us that you want the interface to be as user-friendly as possible. That’s why we’re making changes to the UI & UX, including but not limited to:
— Frostpunk 2 (@frostpunkgame) July 22, 2024
🧊Improving the HUD (Head-Up Display) to make it clearer and more… pic.twitter.com/dCJJmAXCk9
Posted:
Related Forum: PC Gaming Forum
Source: https://gamingbolt.com/frostpunk-2-developer-showcases-improved-idea-tree-panel-and-readability
"Frostpunk 2 Dev Showcases Improved Idea Tree Panel and Readability" :: Login/Create an Account :: 2 comments