Game Director Yuya Tokuda also revealed the performance targets for Monster Hunter Wilds, with the PS5 and Xbox Series X/S featuring a 30 FPS Prioritise Graphics mode and a 60 FPS Prioritise Framerate mode. Capcom didn’t offer any details on the PS5 Pro update, albeit only that it will improve things on the visual front, as you’d expect.
Speaking via a translator, Tokuda-san reveals that the current version of the game has improved on aspects such as fur and feathers and is “getting closer to that target of 60fps.”
The target frame rate we have here was not being achieved in the OBT build. To be honest it was an earlier version that wasn’t quite as optimised and there were also some rendering issues with the graphics when using frame priority mode.
Monster Hunter Wilds is scheduled for release on February 28, 2025 for PS5, PC, and Xbox Series X/S.
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Source: https://www.psu.com/news/monster-hunter-wilds-ps5-pro-day-one-patch-confirmed-by-capcom/
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