Halo 4 weapon balance patch dated and detailed

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Washington studio 343 Industries is to release a patch carrying a comprehensive series of gameplay tweaks that will improve weapon balancing in Halo 4.

The patch will begin to roll out from June 3.

Here's the complete list of upcoming Halo 4 changes:

Battle Rifle

The Battle Rifle damage has been increased
The Battle Rifle is now capable of killing in four bursts
The Battle Rifle rate of fire has been slightly decreased
The Battle Rifle red reticle range (range at which auto-aim benefits kick in) has been decreased.

Two bursts from a Battle Rifle followed by a melee will now kill an opponent (2-shot melee).
Carbine


The Carbine damage has been increased. The Carbine is now capable of killing in seven rounds
The Carbine accuracy has been increased (projectile spread decrease).

The Carbine red reticle range has been decreased.
LightRifle


The LightRifle zoomed rate of fire has been increased.
The LightRifle un-zoomed rate of fire has been slightly decreased.
The LightRifle red reticle range has been increased to match the updated DMR range.
DMR


The DMR red reticle range has been slightly decreased.
Assault Rifle


The Assault Rifle damage has been slightly increased. The Assault Rifle now kills in three less rounds.
The Assault Rifle auto-aim angle has been reduced.
The Assault Rifle projectile spread has been decreased.
Storm Rifle


The Storm Rifle damage has been increased. The Storm Rifle now kills in three less rounds.
The Storm Rifle auto-aim angle has been reduced.
The Storm Rifle projectile spread has been decreased.
Suppressor


The Suppressor damage has been increased. The Suppressor now kills in three less rounds.
The Suppressor auto-aim angle has been reduced.
The Suppressor projectile spread has been decreased.
SAW


The SAW's damage has been increased to maintain double the damage-per-second of the Assault Rifle
Magnum


The damage has been slightly increased. The Magnum is still capable of killing in six rounds.
Vehicles


The damage has been increased on both the Mantis and Warthog Chain Gun.

Microsoft has confirmed the existence of a Halo-related project titled 'Bootcamp', which surfaced recently via Korean Ratings. According to a representative, Bootcamp is not related any Xbox One projects, or 343i's Reclaimer Saga.

It is "a project we're very enthusiastic about and will have more to say about in the near future"

Posted:
Related Forum: Gaming Discussion

Source: http://www.computerandvideogames.com/409867/halo-4-weapon-balance-patch-dated-and-detailed/

Comments

"Halo 4 weapon balance patch dated and detailed" :: Login/Create an Account :: 45 comments

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MMBADBOIPosted:

THCv3 DMR needs to have the damage put down by a lot. DMR is way overused and way over powered.


This all the way. Seriously almost nothing compares to the DMR since its like a sniper you spawn in with.

LostPosted:

I have not heard anything about halo since that free map came out. I'm glad they're still working on the game.

OrigamoPosted:

ITG wow, I haven't played halo in forever


Neither have I, so these changes don't really bother me.

neboPosted:

wow, I haven't played halo in forever

WageringPosted:

Glad they fixed this.

-TooSuckyPosted:

nice update on the game. Now only if the patch brought back Halo 2 and 3

AdamuPosted:

Nice update.

bigchukkaPosted:

Thanks for the update/news.

THCv3Posted:

DMR needs to have the damage put down by a lot. DMR is way overused and way over powered.

VisionaryMGMTPosted:

oh my god. I bought Halo a couple days ago and thought everything seemed to be a little off. The BR takes AGESSS to kill.