Titanfall dev explains why it's using Xbox Live Cloud

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Respawn engineer Jon Shiring has posted a lengthy article explaining how Titanfall will benefit from using Microsoft's Xbox Live Cloud servers, contrasting the experiences found using player-hosted online games – featured in many console games today – versus expensive dedicated servers.

Speaking with both Microsoft and Sony to find an inexpensive way to have "potentially hundreds-of-thousands of dedicated servers," Respawn found a solution with Microsoft's Azure servers. "The Xbox group came back to us with a way for us to run all of these Titanfall dedicated servers and that lets us push games with more server CPU and higher bandwidth, which lets us have a bigger world, more physics, lots of AI, and potentially a lot more than that," he wrote.

"With the Xbox Live Cloud, we don't have to worry about estimating how many servers we'll need on launch day. We don't have to find ISPs all over the globe and rent servers from each one. We don't have to maintain the servers or copy new builds to every server," explained Shiring. "That lets us focus on things that make our game more fun. And best yet, Microsoft has datacenters all over the world, so everyone playing our game should have a consistent, low latency connection to their local datacenter."

Recent changes to Xbox One's digital rights management plans aside, the company is going ahead with a $700 million expansion of its Iowa data center, which will be used to support Xbox Live and other services. To read all the technical and business reasons Respawn is going with Microsoft's Azure system, head on over to the company site.

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Related Forum: Gaming Discussion

Source: http://www.joystiq.com/2013/06/24/titanfall-dev-explains-why-its-using-xbox-live-cloud/

Comments

"Titanfall dev explains why it's using Xbox Live Cloud" :: Login/Create an Account :: 40 comments

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OrigamoPosted:

Titanfall will be good. It's a shame it doesn't have a campaign though.

_RarityPosted:

HDITeRRoRiZeI
bigchukka This game looks amazing. I will like to see how this matches up against COD.


I agree. COD looks the same every year, and these sacked Devs come along and prove Treyarch aren`t trying. Kinda sucks for Treyarch Devs. I would happily switch from COD to TitanFall anyday.


I agree with both or y'all this game does look incredible I like to see how it goes up against CoD to

HDITeRRoRiZeIPosted:

bigchukka This game looks amazing. I will like to see how this matches up against COD.


I agree. COD looks the same every year, and these sacked Devs come along and prove Treyarch aren`t trying. Kinda sucks for Treyarch Devs. I would happily switch from COD to TitanFall anyday.

bigchukkaPosted:

This game looks amazing. I will like to see how this matches up against COD.

HDITeRRoRiZeIPosted:

Wagering The cloud is so much better for gaming.


Its good because xbox users get 1.5 Terra-byte of storage space in the cloud.
I don`t think Sony will match that.

WageringPosted:

The cloud is so much better for gaming.

HDITeRRoRiZeIPosted:

Lapras is titan fall an xbox one exclusive or is it for pc/ps4 aswel?


Exclusive. I feel sorry for PS4 owners.

SorceryPosted:

Lapras is titan fall an xbox one exclusive or is it for pc/ps4 aswel?


It's being released on Xbox 360, Xbox One and PC.

LaprasPosted:

is titan fall an xbox one exclusive or is it for pc/ps4 aswel?

HDITeRRoRiZeIPosted:

Although many people can`t see it, Microsoft will gain a huge advantage using this.