Microsoft removes dev update restrictions on Xbox One
Microsoft has introduced revised policies for Xbox One that impose fewer restrictions on developers creating software for the platform.
Ted Price, head of Resistance developer Insomniac Games, has told Game Informer that the new policies will allow developers the freedom to update more regularly than was possible on Xbox 360.
"On this generation, it's difficult to have a connection to players where we are getting information including likes and dislikes or actions and then respond quickly," Price said. "The hardware and the publishing policies prevent that kind of response when it comes to consoles."
"We are seeing a lot of the barriers, mechanical and in terms of policy between developers and players, are coming down," he went on. "This gives us a chance to make more regular changes and updates to the game based on what players are telling us and what we are observing them do. We'll have an opportunity to create a much more living world."
This backs prior unconfirmed reports that Microsoft had lifted its policy of charging developers a sizeable sum for releasing game patches across Xbox Live.
Until now Microsoft has charged games studios a fee to enrol their games in a certification process that tests for bugs and approves code for release. It is claimed that many developers are offered one title update free of charge, but subsequent re-certification (in the event of a patch or bug fix) comes with a charge of tens of thousands of dollars.
Double Fine studio manager Tim Schafer has previously claimed the cost to patch Xbox Live games is $40,000 - a prohibitive sum for smaller indie outfits.
The removal of such charges and other related restrictions is most significant to small indie developers who lack the resources to test games as thoroughly as the larger publishers.
Posted:
Related Forum: Xbox Forum
Source: http://www.computerandvideogames.com/417793/microsoft-removes-dev-update-restrictions-on-xbox-one-claims-insomniac-boss/
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Comments
AustraliansPosted:
Anticipate Hmmmmm, maybe this is a good thing but I'm not getting the next gen consoles i'm getting my custom built pc and moving completely to pc.
Seems like a good plan, but I'm still gonna check out the new generation consoles, looks awesome :D
IntPosted:
Hmmmmm, maybe this is a good thing but I'm not getting the next gen consoles i'm getting my custom built pc and moving completely to pc.
R31Posted:
WW3 Microsoft Are Money Hungry.
Ok we will make a business but we wont make any money out of it, you tool, i know ill make a console and have it all come out of my own pocket and not make a penny off it
your argument is invalid my friend please leave
imgurPosted:
StarifyWW3 Microsoft Are Money Hungry.
Aren't all business's money hungry?
I'm glad they fixed this, and hopefully they can patch things faster and more efficient.
I think this will lead to faster patches, it should at least. I hope the devs aren't just lazy at this point and patch things at the same rate.
StarifyPosted:
WW3 Microsoft Are Money Hungry.
Aren't all business's money hungry?
I'm glad they fixed this, and hopefully they can patch things faster and more efficient.
DJMarkyMarkPosted:
I am glad they decided to make fewer restrictions on it.
It would of sucked if you couldn't take over a game to a friends house without taking multiple steps just to play it.
It would of sucked if you couldn't take over a game to a friends house without taking multiple steps just to play it.
RSKPosted:
WW3 Microsoft Are Money Hungry.
Imagine the garbage that would flood the Xbox Marketplace if they weren't like this.
React-NetworkPosted:
Well I'm happy about this, because it probably means that glitchs will be patched faster and thats good but like everyone is saying they may rush to release unfinished games and update them later.
ItemPosted:
WW3 Microsoft Are Money Hungry.
What is the point of a business then you brain dead fanboy?
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