GTA 5's Leaked Xbox 360 Data Reveals PC, PS4 Build Code
When modding games on consoles it's sometimes fun to see how a game is structured. For a lot of newer games, though, the files are heavily encoded and unless you have the source files it's tough to mod console games or take a peek inside their inner workings. However, with a lot of patience and a little bit of torrenting, the sewage of the internet managed to cook up some interesting results... I'm talking about the folk over at 4Chan.
A cross-post on Reddit links to an alleged Pastebin file containing an XML of the config file for the Xbox 360 version of GTA. Just in case Rockstar has Take Two put their lackey lawyers on the link, here's an image of the XML.
Of course, there's the obvious skeptical take that we have to address first and foremost: Could someone have wasted their time to type out nearly 2,000 lines of code and paste it online and say it's from the Xbox 360 version? Yes, very much so. it's easier to have copied the contents of the file from the leaked torrent and uploaded it online than to re-type it.
For those of you wondering why build code for the PC, PS3 and PS4 would be in an Xbox 360 config file, a few other games also had similar config files in their SDK with multiple configurations for different platforms, including Borderlands, Unreal Tournament 3 and Star Wars: Battlefront 2 just to name a few. Heck, there are even PS3 and Xbox 360 configuration settings for APB: Reloaded if you bother to look through the data folders.
To better explain this for newbies: Most developers build games around a general code base and configure the game's specifications per platform within an single config file, as opposed to building new code or separate config files for each and every platform. The only time the code will drastically changed is when a mobile or portable port is involved.
As for the 360 config file... the different pool sizes you see roughly relates to how much of 'X' will be stored in memory based on platform specifications. Most of every AAA multiplatform game has a file like this to scale texture, draw distance, particle effects or actor data to each platform.
As you'll notice, there are specifications for the Xbox 360, PC, PS3 and Orbis, or the PlayStation 4 (viz., the Orbis is the name of the PS4's operating system when working with the dev kit).
This shouldn't be too surprising given that Sony inadvertently leaked it beforehand that GTA V would be arriving on the PS4. In addition to this, information on the PC and PS4 versions of Grand Theft Auto V were also leaked on Amazon Germany, according to Gaming Bolt. Amazon France also listed a PC version of GTA V, according to IGN.
Now let's put the information together: The current-gen versions of the game don't look anything like the promotional footage. The Xbox 360 leaked files – if they are to be believed – contains configuration data assets for next-gen and PC versions of GTA V. Amazon mistakenly leaks listings of the game for PC and PS4 and Sony mistakenly blurts out that the game is coming to their console.
Now I'm sure there are some fanboys who are diehard intent on believing that GTA V will be seventh-gen exclusive, but the evidence at this point looks kind of overwhelming wouldn't you say? Besides, I doubt Rockstar would invest that much time and effort into the high-poly, high-density, high-quality assets for the game just so that they couldn't be used on today's geriatric home consoles.
Posted:
Related Forum: Grand Theft Auto Forum
Source: http://www.cinemablend.com/games/GTA-5-Leaked-Xbox-360-Data-Reveals-PC-PS4-Build-Code-59102.html
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Comments
MentalistPosted:
Skeletons So this is going to be on PC (So we think)?
It probably will get a PC version somewhere in time.
DissPosted:
Third_Eye It's obvious it will come for PC, no doubt. The question is WHEN. 3 months, 6 months...? Who knows?
I hope it comes out sooner, rather than later :D
Third_EyePosted:
It's obvious it will come for PC, no doubt. The question is WHEN. 3 months, 6 months...? Who knows?
DissPosted:
Dr-PonyfileLiaOsbourneWWF Wow. So PC Will get it :)
Awesome news for PC :)
Yeah! I'm a new PC gamer, and will probably get it for PC then as well :D
I'm thinking of doing the same thing :)
Plus it will have better graphics on pc
I would be happy to see it on PC and next gen consoles but for now I am happy with the PS3 version, but in the future people will be happy to have it on other consoles or PC and yes I agree with you it would be better graphics on a PC.
I'll be getting it for console first, but I'd like to get it for PC. Plus it's easier to get mods on PC :D
Dr-PonyfilePosted:
LiaOsbourneWWF Wow. So PC Will get it :)
Awesome news for PC :)
Yeah! I'm a new PC gamer, and will probably get it for PC then as well :D
I'm thinking of doing the same thing :)
Plus it will have better graphics on pc
I would be happy to see it on PC and next gen consoles but for now I am happy with the PS3 version, but in the future people will be happy to have it on other consoles or PC and yes I agree with you it would be better graphics on a PC.
DissPosted:
OsbourneWWF Wow. So PC Will get it :)
Awesome news for PC :)
Yeah! I'm a new PC gamer, and will probably get it for PC then as well :D
I'm thinking of doing the same thing :)
Plus it will have better graphics on pc
DissPosted:
Seem Someone took the time the crack the coding to the game why would you want the coding?
To see the game mechanics, what is in the game, how it runs etc.
There are plenty of reasons for why someone would want to crack it.
DissPosted:
gtapro151 haha that sucks for xbox ones users no code in there for them....on another note who takes the time to find this in all that code lol no life?
I'm pretty sure Rockstar already said they wouldn't be releasing GTA V on next gen consoles.
People take the time to find this because they enjoy coding, like GTA or have nothing better to do xD
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