Minecraft Title Update 13 (Bug Fix) Change List Now In Cert Testing

4.6
With little over two weeks ago 4j studios confirmed that the next addition would be title update 13 a (bug fix update) It's officially been sent to cert testing for it's final part of completion. The update contains more bugs than expect hitting 30 in total, most of them coming from the previous big update TU12. 4j studios have also confirmed not only are they working on getting PC texturepacks added for Xbox 360 version but they're already in development on the first texturepack which will be custom made by 4j themselves

Change log for Title Update 13 - September 20th 2013

Fixes

- Fix to generate Experience Orbs when breeding animals.
- Fix for Zombie AI when in a house with the door closed.
- Fix for Ocelot and Chicken AI problem causing heads to spin around.
- Fix for Ocelot tooltips not properly showing the actions available.
- Added sounds for hitting Ocelots.
- Fix for graphical glitch with Fences.
- Fix for graphical issue with upside down Pistons.
- Fixed water in a Cauldron to be still, not flowing.
- Fixed world generation problems with some seeds (e.g 'journey').
- Added message saying you can't spawn enemies in Peaceful mode.
- Raw Fish is no longer removed from the player's inventory when trying to tame an Ocelot in Creative mode.
- Water will no longer be removed from a Water Bucket when filling a Cauldron in Creative Mode.
- Fix for missing text in the message when a player is killed by an Iron Golem.
- Fix for player shadow being displayed in the Inventory menu.
- Fixed some lighting issues.
- Fixed an issue with light and fire remaining after a lightning strike.
- Made Jungle Wood Stairs flammable.
- Fixed Silk Touch not working on Glass Blocks.
- Fix for underwater filter when camera collides with blocks.
- Added an option to hide a Mash-up Pack Themed World in the saves list, and an option to unhide all in the Settings menu.
- Increased Minecart speed to double the normal speed.
- Fixed some Redstone Lamp issues.
- Chests won't open now if a Cat is sitting on them.
- Added a limit to the number of Villagers spawned by breeding.
- Added the hearts display when Villagers enter 'Love Mode'.
- Fixed a problem with the rain sound not playing in some biomes.
- Fix for re-appearing ores, lava and water after mining, if they are within five blocks from the world edge.
- Fixed spawn positions in a saved Mash-up Pack world.
- Fixed issue with a map placed in an item frame revealing the position of all players despite 'In-Game Gamertags' having been disabled.
- Minecraft Store now displays the prices in the local currency, rather than Microsoft Points.



Posted:
Related Forum: Gaming Discussion

Source: http://www.minecraftforum.net/topic/1274802-mcxbla-title-update-change-logs-title-update-13/

Comments

"Minecraft Title Update 13 (Bug Fix) Change List Now In Cert Testing" :: Login/Create an Account :: 41 comments

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MaggardoPosted:

Vishera
IBZ Great to see there constantly updating minecraft :D


It's always bug fixes though, never anything new.


Bro, there last update TU12, added a bunch of things, like Ocelots, and Iron Golems, a bunch of new Blocks, and a bunch more stuff.

SSoHPKCPosted:

Can't wait for this to come out the light bugs were getting annoying.

AlmightyHelixPosted:

I like how they are fixing it constantly.

Some of these bugs were extremely annoying.
Like the redstone lamp lighting :/

Michael1321Posted:

The lighting glitch was so annoying

ErisPosted:

Thats a nice change list.I noticed some of these things.

-SkillzPosted:

Looks like they fixed it up pretty good

BoobsonPosted:

When Minecraft came out for xbox when I first played I hated it, but now that they're keeping it updated I don't mind playing it although it will never be as good as PC version :p

SwiftPosted:

That seems like a good amount of fixes.

CraigPosted:

IBZ Great to see there constantly updating minecraft :D


It's always bug fixes though, never anything new.

TomorrowLandPosted:

Should've just put them in the next update if you were to ask me...