GTA Online release times, unlocks tied to Rep Points
As confirmed last week, players will be able to spend real-world money to buy in-game currency, or GTA$. You need this cash – earned in single- and multiplayer through mission progress, optional objectives, and the stock market – to buy weapons and upgrades. In a Rockstar Newswire post, the publisher said this won’t unbalance the game.
“The option of purchasable GTA$ should not disrupt the playing field – and there are a few mechanics in place to help ensure that. All players still have to rank up with Reputation Points (RP) in order to get access to purchase high-end items,” Rockstar wrote.
“No one can begin GTA Online and simply spend a lot of money out of the gate to get a leg up. You will have to earn your stripes and play to unlock access to the aspirational clothes, guns and other items. Please also remember that in GTA Online, hustling to afford the finer things by earning GTA$ doing robberies, stick-ups, winning races and other profitable activities is a fun gameplay experience rather than ever being a ‘grind’.”
Rockstar also said it will keep an eye on balance and tweak if necessary.
Addressing another common concern, Rockstar said players invited into another’s property will not be able to “shoot up their place or steal their cars from their garage”. If you and another player own the same piece of property, you will each be able to enter your own personal instance of that property at any given time, and can enter other player’s instance via invite, so multiple instances are fine.
The events of GTA Online take place in the months preceding the story of GTA 5. Once it unlocks today, you’ll be able to play just by selecting the bottom slot on your character wheel. The exact time of the unlock is unknown as it depends on a title update.
When creating a character, players choose gender, parents, genetic history and lifestyle variables to generate stats and appearance. once you start playing you can access manual character customisation options by purchasing clothes, haircuts and accessories.
Rockstar said it intends to add new content to GTA Online soon, including the ability for players to generate jobs and share them. The Content Creator tool is due during northern autumn.
Grand Theft Auto Online will go live on Xbox Live and PlayStation Network at 4am Pacific / 7am Eastern / 12pm Greenwich Mean Time / 9pm Eastern Australian time on October 1, Rockstar Games has confirmed to IGN.
The GTA 5 multiplayer add-on will come in the form of a Title Update on both platforms. Anyone who owns GTA 5 will be accessible via the game menu once the multiplayer game rolls out.
Posted:
Related Forum: Grand Theft Auto Forum
Source: http://www.vg247.com/2013/10/01/gta-online-unlocks-tied-to-reputation-points-not-microtransactions/
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Comments
PlusnetPosted:
Falsified They have bigger problems to worry about rather reputation points. Put a stop to this and fix the online problems.
They won't. They're too worried about other things it seems like.
PlusnetPosted:
Lavish Things like rep points and others should just be put on hold until they can get all of the current online issues out of the way.
Constantly losing characters and money is a rather big issue.
I agree with you. Online is pretty messed up.
FalsifiedPosted:
Lavish Things like rep points and others should just be put on hold until they can get all of the current online issues out of the way.
Constantly losing characters and money is a rather big issue.
I agree. Put it all on the hold, sort the issues out and then carry on with rep points etc...
TywinPosted:
Things like rep points and others should just be put on hold until they can get all of the current online issues out of the way.
Constantly losing characters and money is a rather big issue.
Constantly losing characters and money is a rather big issue.
TywinPosted:
YhCHKNFalsifiedChloe_xD Everything seems to be working fine now :) x
Not really, no. The loss of characters; they're fixing the issue though.
There are still issues now!
They need to serious start working on it if they want the best customer statisfaction.
Yeah. I haven't lost a character in maybe a week but a few of my friends still are.
I think a problem this big should have been caught before the release of GTA online.
PolygonPosted:
FalsifiedChloe_xD Everything seems to be working fine now :) x
Not really, no. The loss of characters; they're fixing the issue though.
There are still issues now!
They need to serious start working on it if they want the best customer statisfaction.
VeraPosted:
KingOGChloe_xD Everything seems to be working fine now :) x
Not really, no. The loss of characters; they're fixing the issue though.
yes they said you have not to make a new character they are trying to resolve the issue
FalsifiedPosted:
Chloe_xD Everything seems to be working fine now :) x
Not really, no. The loss of characters; they're fixing the issue though.
DissPosted:
Online has been pretty fun so far once the cloud servers actually decided to work. I really enjoy most of the activities, one thing I find kind of boring though is how the cops go after you for pretty much everything
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